If this doesn't work, try seeing if Walder appears on the auto-map.

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@maginjitree
If this doesn't work, try seeing if Walder appears on the auto-map.
Command him to pose mightily, and then call out to walder in stimperspeak.
Oh, snap! Where are your FRIENDS?
You go back to try and find them
Hey DAS??
Are you here?
I'm outside
Okay, one second
Oh, there you are
I was scared of the dark
You're gonna have to go through eventually
Well, let me know when the coast is clear
Whatever
Did you see where Walder went?
Uh... I may have hid my eyes
You're basically the worst
I'm going to guess that that's a map. Which it probably is, seeing as the bit we have matches with it.
I guess we should have held hands and announced our plan out loud.
Go back right to the dark room, then outside. If we can't find them go back left to the smiling light room.
Uh oh. Where are our friends?
Cool!
Examine light source on floor.
Whew. You found a light source
That's comforting
You strafe twice to your left
You step forwards and to your left
You strafe twice to your right
You step forwards and to your right
You step forwards and to your left
Hmmm....
Okay, new plan
You walk forwards (LEFT) into the next room
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AWESOMANCERS are pretty AWESOME
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ANTITHEMANCERS are capable of ABSTRIVERSAL SOLVENATION
Indeed, good thought.
Assuming this is a possibility, I put together a projected map.
Light grey is rooms we know are there but haven't entered, dark grey ones exist if our guess is correct.
What about left one room, left one room, upleft one room, etc? One arrow per room. Based on the map I think that would put us left/downleft to the blue room without running into any walls that we know of.
Walk in, Then strafe 2 steps to the left, the take one step forward and to the left, Strafe two steps to the right, walk 1 step forward and slightly to the right, then Take one more step forward and to the left.
How are you interpreting the arrows? I need specifics. --Metamancer
Well, remember how our chutzwagger was low at first?
Then we got a pep talk, and then this happened:
I think every one of those little bars represents an increase in recharge speed. This would mean that DAS can use bruteliness more often than us.
We really need to figure out how to replenish our various abilities. I guess for now we should head into the darkness, and head in the direction the arrows on the sign indicate?