Someday I'm gonna go back in time to kill Deadward Linesworth (inventor of deadlines)
Not today tho my time travel license only expires next month so I have plenty of time
Cosimo Galluzzi

@theartofmadeline
sheepfilms
we're not kids anymore.

Andulka
Cosmic Funnies
Claire Keane
TVSTRANGERTHINGS
NASA
wallacepolsom
Three Goblin Art
Show & Tell

Origami Around

oozey mess
styofa doing anything
Jules of Nature
Peter Solarz

izzy's playlists!
taylor price
Game of Thrones Daily

seen from Canada
seen from Spain

seen from Netherlands
seen from United States
seen from Morocco

seen from Malaysia

seen from United States
seen from Kenya

seen from United States
seen from Hong Kong SAR China

seen from Australia

seen from Mexico
seen from Spain

seen from United Kingdom
seen from Guam

seen from Singapore

seen from United States
seen from United Kingdom

seen from United States
seen from Sweden
@pholidia
Someday I'm gonna go back in time to kill Deadward Linesworth (inventor of deadlines)
Not today tho my time travel license only expires next month so I have plenty of time
Someday I'm gonna go back in time to kill Deadward Linesworth (inventor of deadlines)
a word to the furthest denizens of the Earth!!!!!!!!!!!!!!!!!!!!!! 17776 day!!!!!!!!!!!!!!!!!!!!
u get a job and suddenly garfield starts to make sense ...
"average person has 4 surnames" factoid actualy just statistical error. average person has between 1 and 2 surnames. Spiders Johnson Dąbrowski Craig Sato Kadri Sartre Smith Cavanagh Samaras Jones Taibi Vestergaard Nomura Matisse Harris Michalski Jimbo Szymański Hagen Hamdi Michailidis Frandsen Jackson Taylor Toussaint Lauridsen Nakajima Suzuki Miller Wilson Webster Allen Green Walker Lopez Renard Brushwood Moore Athanasiou Garcia Velasquez Martin Petersen Hollingsworth Anderson Descoteaux Snyder Papadopoulos Beaufoy Van Hassel Camus Beaufort Durand Gonzalez Fournier Saidi Georg Daalmans Wiśniewski Deschamps Ueno Andreasen Kakyoin Ishikawa Carter Mylonas Willemsen Scott Oikonomou Monet Colijn Lefebvre Bensalem Holm Hasekawa Perez Merabet Kennedy Brown Roux Król Willems Christoffersen Dubois Donadieu Rahal Taleb Crosby Young Swift Duval Lewandowski Takahashi Visage King Wright Meyers Iwasaki Michel Bruun Blanc Tavernier Mackenzie Damgaard Knudsen Flowers Koyama Meziane Anholts Carter Haddad Arvanitis Vervloet Brandt de Montmorency Nowak Clark Phillips Vandeveen Christensen Campbell Harwood Zitouni Joestar Haley Roosevelt Włodzimierzewicz Abbas Adams Belhadj Berg Lasky Rivera Papadakis McGuire Okada Austen Bernard Jensen Kim Mitchell Makri Sørensen Kimura Russo Bouras Stewart Georgiou Sanguszko Adams Cieślak Declerck Salhi Schmidt Van Donk Fontaine Vaughan Alexander Lafayette Nikolaiou Groot Poe Bailey Picard Larbi Bishop Sakai Petit Moulin Martens Flores Cooper Brooks Lavigne Majewski Van As Chevrolet Campanile Panagopoulos Jenkins Hedgehog Reed Kaczmarek Woods Boswel Patterson Price Cox Fogarty Bryant Beck Barnes Kelly Kowalski Abdelli Reeds Dupont Peterson Robert Yamazaki Murphy Van Voet Dixon Molens Bonneville Henry Graham Hamilton Gonzalez Cole Saadi Alvarez Lambertson Gordon Olivarez Wallace Rahmani Cain Kaneko Ellis Boyd Crawford Brahimi Orwell Ishida Hicks Robinson Cherif Ono Theodorou De Bakker Yang Slimani Ligi Silva Armstrong Leclerq Bouzid Parks Baudelaire Greene Dimitriadis Elliott Takeuchi Burton Va
I don't like people who actually "baby talk" to human babies. That's a person who's supposed to learn how to speak properly one day, and you're not helping by being nonsensical. These same people find it funny when you talk to a baby like you'd talk to any other person, and some of them get insulted when you baby talk to animals. I'm not the one talking to a dog like it's a baby, you're the one talking to a baby like it's a dog.
Wild animals, however, need to be addressed formally, like a person that you don't know. Because that's what they are, and you're not supposed to be familiar with them. And if one is familiar with you, that's the way you respond. Like sir. Sir what are you doing. There's nothing in my pockets for you. This is my yard and you are trespassing. Please leave.
Hello you are linguistically WRONG on this one sorry. Baby talk for one is much more effective at holding an infant's attention which is step one if they're supposed to be picking things up. On top of that overarticulating vowels helps with their speech perception, reduplication, diminuatives and a preference for shorter words help vocabulary acquisition, speaking for them helps conversational awareness etc. Baby talk (or IDS if you're being fancy about it) is actually fine-tuned to support babies' language acquisition and forgoing it entirely will only hurt the child in the long run.
When people do baby talk to elderly folk though? That's a different more evil thing.
OCTOLING KENDRICK: Splat a salmon just to pay the bills just to get some thrills evolve past a need for gills my war crimes against these fish reminds me of home spent so many years underneath an electric dome the octarian zone (squid sisters start singing in the background) my octoling sisters send em right into blenders
INKLING DRAKE: U used 2 call me on my shell phone
Apparently Jerry Garcia of the Grateful Dead really HATED fruit-based spreads Yeah He wanted jam banned
Random streamer clip your friend sends you simulator
Wayneradiotv: [people screaming in the background, a gmod ufo passes by, Wayne is sitting on the floor on greenscreen laughing his ass off, there's an explosion]
Jerma985: [obviously clipped mid-sentence] think there's nothing wrong with killing people if you're hiding the evidence well. That's crazy, I don't believe that--I don't think this type of person exists. That should not be happening, ever. [His character gets ran over by a car in the game he's playing. He breaks down in hysterics.]
NorthernLion: So when you think about the grand scheme of things it doesn't take much to realize that your life can be comfortable just the way it is. You don't need a fancy car, you don't need a-- well maybe you do need a fancy house but only as it brings you good--good tidings. "You hate people who work hard"? Buddy, no disrespect, but I don't think your CV fills out a full page, you're the weakest link. [Gets a cool item on the roguelike pick-three] THE ULTIMATE DESTRUCTORRRRR
Always makes me kind of sad that people put down visual novels so much. Like can we really not just take a moment and acknowledge the unique qualities it has as a medium?
There's visual and audio elements that can help add atmosphere and interest to a piece of writing. A lot of people with adhd have told me that these things help them engage with a story a lot more, and as an illustrator, that visual component is really useful in terms of telling a story.
Graphic novels also use visuals to help tell stories, but to me, they're more weighted towards telling stories which are lighter on text. With visual novels there's a heavier emphasis on text. It's usually expected that you'll hold on a single image while possibly going through pages of text. This might sound like a bad thing, but it frees up the author to write more in depth dialogues between characters. I think this is much better for intimate story telling.
This isn't even getting into dialogue trees and other branching paths, which are the main boon for the medium. I think that it's great that people have the opportunity to tell stories with branching paths without having to include gameplay segments.
I'm really just rambling but the point is that I don't think we should put a medium down in the way that people put visual novels down. It's really a hybrid of games, literature, and illustration and it allows for a lot of story telling opportunities while being relatively inexpensive to produce. I think a medium that's as versatile and accessible as the visual novel should be more appreciated than it is.
I'm always saying this!! As someone who's dabbled in both writing and music there are things only prosaic writing can do (the ways it lets you explore characters' inner worlds, the ways you can present very specific subjective views of things); there are things only music can do (efficiently broadcasting an unparalleled atmosphere and emotional space) and as far as I can think of visual novels are the only medium where those two coexist without having to compromise on either. Add visuals and interactivity to that? It honestly baffles me the medium is so pigeonholed into dating sims as far as general conscience is concerned cause it has truly so much potential.
Snakes are slitherally just long friends...
ough op wtf... i'm gonna be sick... Does an ollie Does a railgrind Does a 360 2,163 X 4!
TADC will not address Jax's gender situation explicitly but it WILL end in an epilogue showing how the characters are holding up a while after discovering they're stuck in the circus and this scene WILL (without acknowledging it) feature Jax as a woman
Trust me on this I have family who works at the Gooseworx
Producing music is so crazy cause it's got me out here saying stuff like "This peaks too much and also it needs more mid"
200 Word RPGs 2025
Each November, some people try to write a novel. Others would prefer to do as little writing as possible. For those who wish to challenge their ability to not write, we offer this alternative: producing a complete, playable roleplaying game in two hundred words or fewer.
This is the submission thread for the 2025 event, running from November 1st, 2025 through November 30th, 2025. Submission guidelines can be found in this blog's pinned post, here.
Of Two Minds - A Game of Sophistry
There are three players. Pick one of them to be the Judge. The remaining two are each one Face of the fearsome Two-faced Orator. The Judge begins by deciding on a seriously frivolous topic (e.g. the optimal number of eyes for a cyclops), after which both Faces decide on an opposing stance on said topic. At this point, the monologue may begin. Turns alternate between the Orator's two Faces, beginning with the more eloquent player. On a Face's turn, they roll 2d10, then write down exactly that many words onto the end of the monologue. They attempt to argue in favour of their own stance while picking up where the previous Face left off. At the end of a Face's turn, this back-and-forth is officially finished if the monologue's total word count equals or exceeds 200. The Judge has now been convinced. The discussion is over. They read through the monologue once more, after which they announce their newfound opinion on the topic at hand. The Face whose stance this most closely matches up to is found victorious. Repeat with a different Judge until there is unanimous consensus on which member of the group is the most persuasive speaker.