ASSIGNMENT 3.1
The goal of this assignment was to get a general understanding of what the body of our creature looks like.
First off, I updated the environment to better fit Genie’s video game idea, utilizing ideas of levels and puzzles. The trees, rather than being fairly uniform, would be highly varied with different needs and different root/branch patterns, creating an even more varied maze experience for our creature.
From there, I began to shape the creature’s body.
My vision was a bug creature of sorts that is capable of tunneling under the ground as well as navigating the branches of the trees easily, quickly, and effectively.
For the tunneling, the body would have two curved arms at the front. Its head is also conical to fully clear the newly made tunnels, as well as clear pre-existing tunnels as it goes through.
For proper mobility, the creature would have extendable legs with sticky hairs at the end, allowing it to properly keep hold of a branch from any side, as well as reach farther to get to other branches or leaves. These legs are retracted mostly when tunneling, and retracted completely to clean the hairs of debris. Each leg can move independently of the other.

















