AZUREUS RISING - Short Film
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seen from China
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AZUREUS RISING - Short Film
I was gently opened Ultimate Guide to 3D Animation, finally arrived at my door in a lazy Saturday morning, that my childlike attention has been just slapped from AZUREUS RISING, a stunning 5 minutes production by an independent studio in San Diego called Black Sun Entertainment.
One million and half visitors on YouTube for this proof of concept of a prospective film project. Five minutes of pure action that took two years and half to be completed.
Azureus Rising looks amazing, the environment concept and the character design is intriguing and everything on the screen make you absolutely captured from the story: who is this guy? What is fighting for? Why everyone wants to kill him?
Although this is not the part I am really fascinated from. What I find completely outstanding is what the director David Weinstein says about the animation: "It's easy to spend weeks and weeks on every shot, getting them perfect and exploring ideas. We didn't have that luxury. The average animation shot in Azureus took three days. The record was seven animation shots, by one animator, in one week".
Oh. My. God.
Realised in Maya, comped in After Effects and rendered without a render-farm but from the team's personal computers in 5.000 hours: I get so excited to see what a group of creative people can do with a great idea and a loads of hard work!
I really wish someone is gonna produce the film...