Character modeling for my senior film
The secondary character in my film is Fred, and I’ve been in charge of modeling his character. Here’s my workflow and progress so far!
I started out with a simple blockout in zbrush to get his shapes down to match the concept art. I also make sure to double check the black and white silhouette to check that the shape reads.
Next, I focus on getting the main shapes and nailing down the proportions
I sculpted the hand separately based off the mesh I already made for Frankie and changed the shape to match Fred better.
To finish up the sculpt, I dynameshed the face together and finished sculpting the details on the face.
I did retopology in Maya with quadraw. For the rest of the model, I plan on adding details to the pants, improving cuffs on the shirts and pants, and finalizing the shoes.
Here’s the current model turnaround:
https://youtu.be/EhVF2e-0pRA











