Discover the video presenting our game, The Alpinist! English subtitles coming soon!
In the meantime, you can suscribe to our youtube channel, The Alpinist Game, and follow us on :
INSTAGRAM | FACEBOOK | TWITTER
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seen from Malaysia

seen from United States

seen from United States

seen from Malaysia
seen from China
seen from United States

seen from United States
seen from China
seen from Kazakhstan

seen from United States

seen from Australia
seen from United States

seen from Iraq
seen from China
seen from Russia
Discover the video presenting our game, The Alpinist! English subtitles coming soon!
In the meantime, you can suscribe to our youtube channel, The Alpinist Game, and follow us on :
INSTAGRAM | FACEBOOK | TWITTER
Space Aaron Robot Idle Animation
Rigged in Puppet2D
Using Unity
Hey everyone, so i wanted to talk a Little more about my first project coming out and some of the tech being used, Unity has really made all the difference, its so flexible in what it allow you to do. currently i’m using two assets from the unity asset store, Puppet2D and Ferr2D terrain, both speed up processes tremendously, Puppet2D allows for Autodesk maya like animation while doing so with your sprites right in unity, also has a lot of other cool properties like mesh creating and spine tools, Ferr2D terrain allows you to build up levels fast shaping your level and collisions simultaneously it is definitely a great tool for 2D Devs. If you’re an indie Dev doing 2D work, and never heard of these, you should check them out I highly recommend them, its allowed me to streamline the process exponentially.