WIP WEDNESDAY
I’ve been playing an arena shooter made in the build engine (think DOOM 2) called Quake Champions: Doom Edition. Recently I decided to try to make a map for it, but found that the textures included in the .pk3 were hard to mash together. So I decided to try to make my own.
Each piece is 128x256 pixels in sRGB. I’m planning to make some other connector textures as well.
Tracked time: 3.5 hours (though some of that was from a concept that I later scrapped).











