Another Artfight Attack this time for @draw-n-vent-with-imani! This was loads of fun to bust out. (ignore the one long shin i had no sleep the nighty before X'D)
The purple dragon of the Artisan’s World joins the fray. Specials, let’s see...
Standard Special: Flame Breath
A quick puff of fire in front of Spyro. Unlike charizard and Bowser, this wouldn’t be a constant stream, but just a half second burst of fire. It would most likely do more damage than the other two, but as you can’t hold it, it’d not hold anyone in it, nor have much in the way of knock back.
Forward Special: Horn Charge
Spyro runs at a pretty good speed, head down, horns ready to slam through anyone that gets in his way. Similar to Bowser Jr’s kart, he’d go through anyone hit and deal a bit more than Jr. too. But be warned, if you hit a wall with Spyro while charging he has quite the stun from the blow. Hitting walls with your head does hurt a bit.
Down Special: Headbash
Spyro does a flip and comes crashing from the air downwards with his horns. If preformed in the air he will stop right there to do the flip and fall until he collides with the ground. However if from the ground he would dive a distance forward before crashing down.
Up Special: Shuttle Loop
Using his wings to fly, Spyro does a launching upward spin, giving himself some lift while doing so. There’s a little more horizontal momentum than MetaKnight’s, and less upward lift.
Final Smash: Super Gate
Spyro jumps in place causing a supercharge gate to appear for a moment, allowing him to run super fast colliding into any foe unlucky to be in his path. This would make anyone hit to go into a short cutscene showing Spyro go through a Super Flame gate, now allowing him to spit strong fireballs at those who were hit by the charge causing rather heavy damage, before returning to the battlefield and sending the victims flying.
TAUNTS
1, Spyro sits down, yawning, then brushes back his head spines.
2. Sparx appears, causing Spyro to watch him fly around, before finally making them look toward the camera.
3. Spyro hops in place before going into his signature aggressive looking pose.
VICTORY
1. A sheep bounces into screen, before being toasted, making a butterfly fly from it. The camera freezes on Sparx eating the butterfly with Spyro smiling where the sheep has disappeared from.
2. Spyro does a few spinning hops before giving the camera a big smile.
3. Spyro charges after a sheep that bounds off screen, before they both reappear going the other way, freezing mid charge.
So this is my first character idea for the blog. Hope you like it. There maybe small changes here or there to others in the future until I’m comfortable with what we got.