Puppet ID for Heathcliff and Faust, 00 and 000 respectively, and there will be an EGO for the event as well
also following Warp Event, the default battle state will be the 12 sinner chain battles introduced in the latest RR, meaning Solo's may no longer exist
Wild Hunt Heathcliff
wow this is real
Anyways he has 2 states, mounted and dismounted on the dulluhan horse;
His counter works like LoR apparently?
Walpurgis Night
Solemn Lament Yi Sang, 000 ID, no other information
Red Eyes Ryoshu ID, 000 ID, no other information,
Unknown EGO skill, Unknown rank or sinner, but im never wrong so its going to be Alriune
two announcers, neither known
The Walpy Night event is back to Lobotomy Corporation, moving upwards to Violet Noon (pillars)
Two Association Releases:
first off, Devyat (9) association is real, being similar to Ezra from Distortion Detective fame in clothing design, as a magic bag.
With the Devyat Rodion ID release, a Bygone Days EGO will also be released, which will become the first Battle pass EGO to appear outside of the pass
NEXT
Zwei Association will get 1 000 ID, the sinner being the same one who gets the Bygone days EGO. This release reveals the Zwei Association West, which will be inspired by European Knights, wielding great swords
Canto 7:
will be coming sometime after Zwei release
in the weeks before the release of the canto there will be a new and returning players log in event, with a canto 1 ID selector and growth materials
Timeline overall:
warp train on 8/8
wild hunt heathcliff sometime after the event ends,
sept//Aug home screen UI changes,
~sometime following that is Walpy night
North Devyat Rodion + Bygone days EGO
Zwei West 000 ID, Same sinner as Bygone days EGO release
~around october, Donqi Canto
Final//Other Notes:
our Glorious director is thinking of communicating more with the community, maybe with an occasional stream.
our Glorious director is also level 66 on main.
November 18th.
Ryoshu was the first sinner to receive multiple instances of the same Abnormality, and the count has increased with a third Red Eyes. They really want to hammer home the motherhood aspect, also on hod's floor Ryoshu makes a cameo because spidy bud :p
If you want any more details, or want the notes that were minor and i chose not to note down,
Outdated, a revised///redone version will be releasing at some point in the future
The Abnormalities//EGO:
Scorched girl ("fourth Match Flame" (Currently "4th Match Flame"))
Happy Teddy Bear (The Forgotten (Formerly "Bear Paws" (Lob Corp))
Fairy Festival (Wingbeat)
Queen Bee (Hornet)
Snow Whites Apple (Green Stem)
happy teddy bear; scorched girl; fairy festival; and snow white's apple, all represent some form of loss or (in the latter two’s case) being betrayed.
The scorched girl was a child who lived a poor life selling matches, in the fires of the lit matches she saw hope for a better world bathed in the warmth that the flames provided, in her longing and pursuance for this better world, she burned to death; The Abnormality of the scorched girl is the soul of this child, betrayed and burned by the flames which promised her a better life.
Happy teddy bear is an abnormality that we have less knowledge of its past, only that it was abandoned and left to decay at some point by its previous owner; longing for attention the abnormality, upon finding someone who cherishes it like its old owner, will ensure that they are never going to leave
For the case of the Fairy Festival, it's the only one of the bunch to be the betrayer rather than not; the fairies of the festival will heal and take care of you, with ideas of them being able to sense goodness in people, and protecting those who are faithful and trustworthy (haha), but then: the hunger. The fairies are carnivorous creatures who simply attempt to keep their prey fresh through their “care”, being able to kill them in an instant despite their perceived nature.
I am not writing about Queen Bee
Snow white's apple, as the name suggests, is the witches poisoned apple from the fairy tale of snow white; the apple, after a single bite, was thrown to the side and left to rot, vermin and worms came over time, attempting to eat the apple, all of them died of the poison. After serving her use to both the witch and snow white, she was thrown to the side to rot, after which she started to look for her own path in life...
Angela and the Floor Realisation:
"Is it a sin that I was born this way?"
The thematic of isolation, which is present in the bear, apple, and child, is quite obvious to the realisation, Angela suffered untold period of pain, isolated from everyone surroundings her, suppressing her desires, her honest urges to stop the suffering of the employees, as doing so would only prolong the play;
Angela was punished for her existence; A machine created to be a human, created only to suffer endlessly where a human would not; Angela was punished for the sin of her birth, condemned to this hell, to orchestrate this play.
As the finale of the play comes, the Girl who had nothing, who was denied happiness since creation, who was not allowed the warmth of the stage, not allowed to stand alongside the others, saw a future in the light, the whispers of a future she could make, if she only claims the light, Carmen’s promises of her truest desires, mirroring the world seen in the flames of the Match Girl.
As both of these children have nothing in life, the Match Girl and Angela both desperately seek these promises shown in the blaze, chasing the light, their hope of the future, as it is all they have left.
In seeking the future she saw, the Match Girl’s last match burned out, and she, no longer having the warmth to guide her, was consumed by the night.
"If this matchlight goes out, nothing will be left for me."
Angela’s story diverges in the end, being pulled from the light by her one and only friend, not letting her be consumed, forgotten as she was always meant to be.
In relation to the scorched girl, who seeks to burn all that there is in order to gain this sought world in the flames, Angela seeks fulfilment in burning down all that Ayin planned for her, the petty revenge to see the hopes of others burned the same way that hers was.
"Maybe I could be free after I’ve burned down all things and then myself."
In the course of Lobotomy Corporation’s story, Angela grew to despise A, her creator, after being abandoned, both left to follow the script, and in the finale, where she is expected to simply lay down and cease after serving her purpose; in this idea of being abandoned Angela Resonates with the Happy Teddy bear.
Being modelled after Carmen, in Ayins futile attempt to replace what he had lost, Angela was created, a human machine, despised by her created for existing in the manner he dictated for her; Angela was not abandoned at the end, Ayin had abandoned her the moment of her birth, as soon as she first spoke.
“I remember you… You were a person with a warm smile…"
In this denial of an ending, a place to stand amongst the others as the show concluded, Angela, despite her value, her necessity in the play, was simply used as a blessing for others only to be cast aside, expected to rot.
In this desire of being denied an ending, of being disposable to those who needed her, Angela creates her own ending; In being forgotten, abandoned, left to rot, Angela’s desire for a life of her own is manifest through the library as a whole, and causes her to resonate with the Snow White's Apple:
"My existence was born from a yearning and began as a curse, yet I served as a blessing to others."
Akin to the apple, Angela was made to serve a purpose and be discarded; Both left waiting in their isolation, waiting for someone to come to them, waiting until the last moment for Ayin to look at her; As the apple grew limbs, in search of her own story, her own prince, Angela walks in search of what she had been denied, a life, a story, a happy ending rather than being neglected until the end.
Through the true ending of Lobotomy corporation, Angela makes the ultimate betrayal in defiance and spite of Ayin's plan; After eons of living simply to serve others, to complete this act of the play, she was still unable to stand on the stage with the others at the finale:
The connection of the fairy festival is one of her deceptions, the presumption of her goodwill and servitude to the plan used to hide her true intentions. As Angela says herself:
"I did everything to care for you, so it’d be only fair that I get something in return."
Just like the famished fairy, being starved, deprived and denied of her innate desires for so long, Angela takes action herself, looking to consume hopes of others, the culmination of this time spent starving, all for herself.
Now, as she attempts to satiate her hunger, the desires that have been aged for millennia, denied for her sin of existing, Angela pilots the Librarians in the same manner that Ayin set the script; The Library’s guests, the librarians, the Sephirot, suffering to make Angela’s will manifest, sending countless to their deaths, to be killed and forgotten, all for her pursuit of humanity.
"No one remembers those who gave their effort to raise the kingdom. It’s a truth that repeats on and on."
In taking on the role of the Queen, Angela takes the role of her father, forgetting those who suffered, who worked towards the ending, seeing others as disposable, only tools to achieve a purpose.
"There can’t be any meaning to a history that repeats itself.
Attain the will to stand up straight by looking back? You know nothing about my past."
[Insert Natural Segue]
The Willingness to Stand up Straight:
Elijah, Malkuth:
Lobotomy Corporation, in regaining the memories of her trauma, Malkuth sees her death, in impatience she tested the substance Cogito on herself, after being denied as a test subject several times.
(oh god that is one fucking sentence isn't it)
In this recklessness, through her desire to help the Cogito project, her determination to make a difference in the project, Elijah, now Malkuth, died, decaying from the experiment. Writhing on the floor in pain, begging Ayin to turn around and help her, there is no option but to ignore her.
Ayin did not remember everyone name, nor respond to or make "meaningless gestures" of praise, which only fueled Elijah's fervor to make a difference in the project, to have the fruits of her effort be tangible.
Overcoming this despair, in competing the Meltdown, Malkuth sees a glimmer of hope for improvement, she cannot continue to look back with hopes of changing her choices, to despair at her own actions.
Instead, she sees the possibility of improvement, and gains the willingness to stand up straight, to hold her head high rather than being weighed down through her past.
Like Angela, Elijah was cast aside by Ayin, finding only despair when seeking rewards for her deeds:
Though already having faced her past, overcame her trauma, the Abnormalities on this floor represent Malkuth's, Elijah's, history:
Through Ayin's lack of validation, a desire begins to take place, hollow, demanding to be filled.
Only driven further by her impatience, Elijah is driven to take action for this hunger, to finally satiate herself in return for her actions, in the same manner as Fairy festival.
The famished faeries (fairy's? fairies?), being unable to feed their desires for so long, begin to consume other faeries, destroying itself in the process.
"I knew I didn’t have any right to participate in the experiment, that’s why I was so impatient."
"Will you finally praise me? I just want to feel proud."
In seeking her desires, wanting validation from Ayin for her efforts, Malkuth loses her hopes, being burned by the supposed source of her rewards, losing hope for the future.
in seeking this validation, like the Scorched Girl seeking the world seen in the flames, Elijah's story ends in a death, alone and forgotten by others.
"Make sure you feel this horrible sense of helplessness to your core, right to your heart."
After working so hard, sacrificing herself to be useful, to finally be praised by Ayin, he refuses to turn around to see her. Not even acknowledging her, even as she reaches out to him.
Just like all the others who have been burned by Ayin in the past, Elijah represents the workers of the queen bee, seen as disposable by the queen (Ayin Queen Bee art is next on my to do list), sacrificing everything for the greater workings yet never being remembered, not being rewarded, only discarded when they have outlived their usefulness.
"No one remembers those who gave their effort to raise the kingdom. It’s a truth that repeats on and on."
After everything that she had done, she was abandoned by Ayin, forgotten, left to the wayside to rot, to be forgotten, like the Apple and the Bear which appear before us.
"Be honest, back then it wasn’t that hard to turn around and look back at me."
Where the story of these two abnormalities diverge follows the point where they were abandoned. While the bear seeks the fulfillment of a new, loving owner, the Apple seeks its own path in life, growing to find its own path, its own fulfillment.
While Elijah, now Malkuth, was abandoned by Ayin, in the past, rather than seeking the same fulfillment that she sought from Ayin, she looks to the future, with hope of improvement, the Will to stand up Straight.
Angela:
Like Malkuth looks back at Elijah to gain hope, to know that her past does not define her, Angela must realize the same, as we can see from her quotes in the realization:
"Attain the will to stand up straight by looking back? You know nothing about my past."
In the same way that Ayin refused to look back on Elijah, refused to create a place on the stage for Angela, the sufferings of both were ignored.
Angela refuses to look back at her past, to realise what she has become. Angela cannot gain hope for the future without accepting her past, she cannot gain the Will to Stand up Straight as long as she is defined by her suffering, by her past.
"Looking back on myself… It wasn’t even so difficult to do."
Angela says, mirroring Malkuth's own words towards Ayin.
Angela, following the realisation, like Malkuth, looks towards the future, to seek her own path, undefined by her trauma, free from the script that bound her.
. Thank you for reading this Essay, the Ayin Queen Bee thing is not a joke, there is an actual list and it was next down.
If you liked this essay consider following and/or suggesting something for me to write about.
and for a final note, a quote from Angela's realisation:
to the ~10 people who actually read these posts, you et to choose what I write about next.
Poll is open for a week because the next few days I'm taking a break, so ill leave it open in the meantime
RB for sample size if you want, or not, I cant tell you what to do.
what should I write
Status effect overview Continuation: Limbus Company (Rupture)
Floor Thematic analysis Continuation: Library of Ruina (Yesod/Tech Sci)
Yan Vismok and Free Will:(a revision of the one that i already di
Roland's story (Literary inspirations, mask of the persona)
Angela's Story (Just watch hydrojoy's video, they can write better than i can)
Secret 6th option (Predictions for Don's Canto)
Voting ended onJul 28, 2024
For the Yan Vismok and Yesod options, even if they dont get selected the old versions can be found on the main document in the pinned post
ill be honest i do not remember if i meant to do this or if it was an accident, either way dont make/edit wiki pages while severely sleep deprived everyone.
this EGO rolls for 21 at max, provides up to 7 poise and +1 poise count before attacking; This EGO has a crit multiplier based on amount of torn memory (highest resonance + 1) up to 105% increased crit damage, which is the highest of any skill in the game im fairly sure
i wouldnt have made this post if i didnt realise something:
using the Fragment(s) of Conceit (poise), Allurement (Bleed), and Decay (sinking) you can gain +4/2/2 Final power respectively, and (Poise fragment specific) +48% increased damage.
Alone this is +8 final power, making this EGO roll for 29.
This EGO may also benefit from the EGO gift 'Bloody Mist' which gives +100% damage and +2 coin power (2 coins means +4 power), boosting the final power of this EGO to 33 with +100% +48% damage, not including any other damage buffs/modifiers
Heathcliff has access to the season 3 ID pequod harpooner, which gives 1% increased damage for each 1% heath missing, this means up to 99% increased damage on all skills, including this EGO
additionally, note that the EGO may crit, already with the highest multiplier, but alongside CMCW, which makes the crit multiplier 2.5x and gives 15 offence level up
all together:
33 final power, +247% damage dealt, +29 offence level up (has level +5 by default)
this does not account for any other sources of damage up that were not listed above, bloody gadget and Finifugality are both good options for that
I already didnt bother levelling my ID's for Limbus Company more than once, which is why im still using level 35 ID's in canto 7 but i have found a new spite driven reason not to level:
currently doing a regular page update for Cogitopedia, i need to go through every single fucking E.G.O page and update the offence level to the new level 50 standardisation, i will not level my ID's until i can physically not progress further for this (and because i cant be bothered grinding exp tickets)
i'm not the biggest fan of the new Zwei West designs, which were revealed yesterday during the PM stream.
I'm aware that they're meant to be inspired by Western mediaevil knights, likely in relation to Don Qui's chapter which releases soon after; I'm not sure if they will be related like Oufi Heathcliff was to the following season or if they will have some plot significance during the Canto, it could go either way.
The main reason i'm not a fan of the new designs is they don't feel very knightly, nor do they feel the most cohesive with the other association designs we've seen so far.
Here is a shittily annotated copy of the Zwei image so there's context behind these ramblings:
As an initial note, i feel like the tiny little ecranche/Police badge things [1] aren't doing it for me, the colour matching with the armour makes it unclear whether its a badge or actual section of the armour, but i really don't like how it looks;
if a police badge needs to be incorporated into the design because of Zwei association, even though they have Sigillary of the association on their shoulder [14] and Leg plates [3], then i think that it would work better connected to the utility belt that both designs have [5] [8] (also why is the belt so fucking high up on [8]?)
I really think that the Dress suit-collars [4] Sticking out from under the armour, the idea of them showing up to their office in the same Suit and ties as the regular Zwei fixers before getting into these suits of armour is too silly for my taste: i'm not opposed to designs which involve combat suits, i like the original Zwei designs, as well as the butlers and Ensemble, but the clash between these two visual designs really irks me.
now the first part that i really really hate. What the fuck are the plates on their robes [3]? we can see that they're clearly metal, due to seams between sections and bolts fixing them there, but these serve less than no purpose;
Having lightly armoured/unarmoured legs is fairly common for mobility reasons, leather or cloth pants be unarmoured on ground troops is common.
I'm stretching my suspension of disbelief for the robes/coat (for this section) [11] [12] itself, as they are fairly common in fantasy, just to note there are of course risks of tripping/having the cloth caught on something, but that passes the rule of cool.
The metal plates [3] on these robes are actively detrimental to combat; as these plates are only supported on the fabric they will weight down on the user, heavily limiting movement, which nulls the entire point of not wearing full plate;
as the cloth is loose and hanging, these armour plates wont do much at all to disperse the force of blows, as the impact will be transferred through the metal, into the cloth: this isn't practical, though it may stop the occasional slashing/piercing attack, it will still transfer the energy into the leg beneath, unless there is padding or a gambeson underneath covering the legs, which once again nulls the point of the coat's armour as a whole.
The plate on the belt of the leftmost design [10] isn't much better, even though its supported by the belt (presumably on both sides to make it stable), its still going to kill you back and weigh you down, not to mention that the plate goes down almost to the knee, which limits mobility even more, whilst not protecting the most vital sections.
before i continue, i want to consider what happens to the plating on the second's chest [7] if (when, if i have anything to say about it) he bends over, because that's going right into his stomach. This section was added just for the note about him being hot, that's all.
Its kind of disappointing that the Germanic-European mediaevil knight based Zwei fixers don't have a ZWEIhander when the regular fixers do, even though its a perfect fit for these ones;
Instead they use a giant sword [6] with a random glowing orange spot.
I've never been a fan of the classic "massive fucking sword" design trope and this is no exception at all, i would much prefer that they all use some sort of historical European weapon, especially a crossbow or bill book/Halberd.
i do acknowledge that there are people who like the M.F.S design, its just not for me.
i want to note that the two designs shown here use different arm-guards, While [9] is more akin to a Gauntlet connected to a bracer of some sort, only covering the top half of the forearm, while [2] covers the entire forearm akin to a vambrace.
For simplicity these two armour sets will be called the Light and Heavy sets respectively
Neither armour set uses a Couter (elbow piece), which is fine for both designs, the vambrace of the heavy suit covering a section of the elbow, and the light set likely focusing on more mobility than raw defence.... for the most part:
There is another major difference between the two sets of armour, the breastplates:
While the light set wears something akin to a plackart [4] (below the collar), covering the entire torso and stomach,
the Heavy set wears something akin to a crop top which seems to stop right after his tits and before the belt [8], taking the word "breastplate" very literally.
because of this, im no longer referring to these different suits as Light and Heavy because neither seems to be one more than the other one is; In order to match this, they will now be referred to as the Hight and Leavy armour sets.
im starting to understand his plating at [7] because his stomach is completely exposed by the looks of it.
And my final point unless i decide to write more, in which case there will be a paragraph underneath this section, is the Robes worn by he Hight set:
the robes marked under [11] are nice, i like these as a design, they don't drop too low, they looks fairly thick but still mobile and i really have no problems with these.
the cloak in [12] does not get any compliments, it serves no purpose and can act as a way for opponents to trip you or for you to get caught on during battle; the reason that the coats at [3] get a pass (only on accounts of tripping hazard, not the plates) is because those are short enough and weighed down enough that they are somewhat realisatic, similar to [11], as it seems that the robe is an undercoat while wearing the armour (even though they have suits).
I'm not the biggest fan of these, no there will not be an analysis of the Devyat association because i don't have any/as many problems with their design from what we've seen (although their magic bag looks like a boombox, also its giving Yuna from dawn office?)
also while writing the tags to finish this off i realised i never talked about the boots [13], oopsie, 7/10, not terrible cavalry boots
tell me about the Wonderlab aberrations because i only remember 2 of them, yet still decided to create an aberration page because apparently the Freischutz post didnt fully scratch that itch