I recently remembered this AD&D 2e module. It’s written by David “Zeb” Cook who some may know as the author of the original D&D expert set.
It’s most interesting to me because of the section title “the great treasure”, wherein Cook discusses how to cater the rewards and treasures of this campaign to different kinds of players.
He describes 5 different player types.
It’s important to note, he’s talking about each player type in the context of the kinds of treasures that these players might like.
It’s also worth noting that Cook described these as “styles of play” a term that has a completely different meaning today, referring to the style of the overall campaign and how the rules support that style, rather than a way that a player plays the game.
Warlords appear to be a kind of player that isn’t as well accommodated in something like 5e, with the absence of the old stronghold rules.
However some might argue this isn’t accommodated in OD&D and Basic D&D either, since in some games, you were supposed to retire a character once they became a monarch.
This one interests me most because I’m wondering how long Cook had known about this kind of player. Was it very common to see players who played this way?
On “The Storyteller” I believe this one is not named correctly and reading the description, I feel “story-reader” is more appropriate, since it doesn’t appear like they actually want to tell stories as their character.
Interesting that the rewards for puzzle solvers are simply more puzzles. This one is cool because I feel this kind of player would enjoy “solving” a dungeon.