Music: On My Way To Hell - Tinnitus
Jack wakes up with his hands bound in zip tie cuffs. They were cutting into his wrists from how tight they were.
He looks around, some kind of warehouse. Voices are nearby, somewhat echoing. Jack Rolls Concentration (19) he's able to get his bearings back.
Jack Rolls Deduction (17) He can see that he's in an abandoned factory of some sort. Likely NID still due to the smell of foundries. Santo's got more of a garbage smell to it. NID is more industrial smog smells.
He checks his internal agent. Scrambled. No signal at all.
He looks around but it seems like he's alone. The voices get louder, "When's he supposed to be here?"
Jack doesn't recognize the voice, only that it belongs to a Maelstrom member. Or maybe Animals? No definitely Maelstrom, Animals don't come this far north.
" He said he's on his way over." The same voice from the Motel room
"So this is the guy that zero'd Lex and Trev?"
"Oh yea. Confirmed the ID. Jack Adams. Fuckin tool. Guys got a real fun night ahead of him."
Jack didn't have time to worry about the rest of the night. He had to get out somehow. Jack rolls Resist (17) He maintains his composure. Jack rolls Conceal/Reveal Hidden object (16)
Scanning around his room, he sees he's in what was probably a tool cage at some point but is now just a holding cell for his pathetic ass. With some luck, and that successful Reveal Roll, he manages to find a piece of chain link that's poking out at the edge rather than linking to the pole.
It will be a DV15 to successfully damage the chain-link. It will take multiple attempts to make a space big enough for him to crawl out.
He gets on his hands and knees and begins to Mule kick the weak spot on the chain. Jack rolls Athletics(19) A piece of the chain link loosens from the pole. Not big enough.
Maelstromer's Passive Perception (15) vs Jack's Stealth Roll (21 crit success) They don't hear a thing.
Jack kicks again. (15) Just enough to get it to loosen. Still not big enough though. Maybe one more really good one, or two more solids. Stealth roll is a CRIT FAIL with a (10) after stats.
The maelstrom members hear the commotion,
"Sounds like our guest is awake"
A new face walks over to the cage
Jack sits up against the part of the chain link he was kicking, attempting to hide it. Jack Rolls Conceal (Crit success with a 27 after stats) They don't notice "Jack" shit ;)
The guy spits at Jack, it lands on top of his head, globbing in his hair. The goon laughs, "fuckin corpse" the guy leaves.
After the two men resume talking, Jack makes another go
Gonna use some luck points on this roll
19 + 4 luck points. Stealth Roll (18)
Jack, using both of his legs while on his back, kicks into the chain-link, finally making a space large enough for him to force his way through. The sharp edges catching on his jacket as he tries to wiggle through. Rolls Contortionist (14)
He squeezes through but just barely, the chain digging into his neck and hands as his inches through. After a few moments…Finally he's free of the cage. He immediately rolls over towards a nearby toolbox, one that was going to be used on him no doubt. Grabbing some wire cutters, he frees his bindings.
The terrible stinging stabs at his palms as the blood returns to his hands.
Jack Rolls Conceal (17) He spots his gear in the backseat of a nearby car. The trunk passenger door is open and his Mask, Rifle, and Bag can be seen.
Jack activates his Lynx Frame muting any sound below 30db. Stealth Roll (27)
Successfully getting his gear, he masks up. Looking around for a way out, Conceal (5) he fails and sees only the way the two goons seem to be talking from.
He's gotta take care of the Netrunner. Fucker is bad news without decent ICE.
Sneaking up to the corner, rifle at the ready, he sees two men talking, and a third eating some Buck-A-Slice on a nearby wire spool. Beyond him, freedom. A wide open service door with the sound of Trucks driving by not too far off. I gotta get out of this fuckin place and into the open. Maybe I can boost a car at gunpoint or something.
Taking a deep breath, he steels himself. Cool roll (24) He maintains his nerves
With the barrel of his rifle pointed at the netrunner's head, he pulls the trigger on semi-auto. *BRAP*
He turns to aim the goon next to him Reflex Roll (18) *BRAP*
He aims at the last one whos' now raising a shotgun at him
Reflex Roll (14) vs Maelstrom (16) *BOOOM* Buckshot screams across the warehouse, sparking as it strikes nearby metal surfaces along with Jack's leg. Jack's shot goes wild.
Ducking behind cover, he switches his rifle to Full Auto.
*BOOM BOOM BOOM* 3 more Shotgun blasts shred the objects around him as he takes cover behind a metal container.
Jack grabs his only crash grenade and lobs it over. After the bright flash, he peeks around and pulls the trigger for a good 7 round auto-fire burst, turning the goon into Ben Stiller in Tropic Thunder trying to get into the helicopter. He was shot. A lot.
Roll concentration Crit success (24) He stays focused and begins to walk towards the exit. FUCK MY LEG
He limps, but still makes it to the door.