Sorry for the wait everybody.
The roadmap that I do for this title will be the same four course meal I suspect I will give to all titles I analyze, which will be:
Class --> then aspect --> leading into the title --> and we'll finish off with a large desert! which will be powers, land elaboration, recommended weaponry, Life advice, etc.
So, without further ado, we're finally doing this!
The Mage is known as the Active Knowledge class, They are the Understanding class, the Comprehension class. Where other classes may have no idea what their class is or even how it works, we have an intuition or innate understanding of how our class is, how cruel it can be, how good it can be, it's failings and it's importance in the lives of every person for themselves... Their challenge is to share their understanding with others, and do something about it. Talk the talk and walk the walk. Doing so will bring even greater understanding. We must advocate for the aspect we reside in, give a defense for how all of us throughout space and time how to treat their aspect, how it should be used and protected in others. It's as if every aspect is a tool. Meant to be used for recreation, and not war. though... All aspects may be used to hurt others... It is for this reason why Mages exist.
To tell people how to use their aspect, how it should be treated, and how it can be used to help others. Making this world a better place, comes first through Knowledge.
Faith, belief, imagination, truth, sincerity, authenticity, optimism, moving forward even in the worst of circumstances, for some it's the feeling of unconditional love... even for your worst enemies.
That's the good side of Hope.
Blind faith, false belief, hypocrisy, naivety, overzealous, "Being a bit much"
It's the feeling that there's more to the world than just us. It's the thought aliens exist, its you looking at the end of the street toward home waiting for your ride to arrive, it's the reason why you go to the casino and blow your last paycheck. Hope drives us to theorize, to fill in the gaps, take risks, sail seas.
It leads people to join cults, or join different faiths.
It even leads people to Philosophy.
It's knowing something is true so hard that you felt as if you just believed in it hard enough it WOULD become true.
What if something was true, that everyone thinks its wrong, fake, a phony. Hope will believe through the madness.
Which leads me to talk about the very reason as to why we're all here.
"What if something was true, that everyone thinks its wrong, fake, a phony. Hope will believe through the madness."
Now what if that person not only believed that something was true, but knew that it was so?
Like, nobody merely believes in gravity, they know it's woven into the very fabric of the universe, from the sun to black holes. From Jupiter to planet Earth and the soil we tread upon we know life exists because Gravity is not just possible but it's here "It's already here." (You could theorize that a Lord is the reason as to why an aspect exists in the first place, but I digress)
A Mage of Hope is that person, the one who believes not just because they're obligated, or incited. They wouldn't ever believe in a god just if someone was talking about said god... a Mage could study that god their whole lives, know every last joint of knowledge. And would never really, truly believe. Because to the Mage of Hope, belief doesn't change the world. and a god is meant to change the world. This Mage doesn't have to see to believe, they don't have to hear, they wouldn't have to taste, smell, or even touch... When they begin to hope in something is when that thing becomes undeniable, to them. You can't deny gravity, haha I mean, one can sure try. But it's still ever presently gonna pull you closer to the earth
One of the biggest milestones in a Mage of Hope's journey is to find that authenticity. That authentic thing, be it gravity, a philosophy, a person, place or thing.
It's going to take a lot of rifling through this mess we call planet earth to really find that spark, to find that thing. And ever if that thing fails you? It would sway them so definitely, because to them at that point? That perfect philosophy they have always followed, has proven to have a notch, a kink, or maybe a big giant hole in that faith would put an equally sized hole in their hope for that thing they thought was so authentic.
THAT'S where a deep depression happens everyone.
But that's the journey of a Mage in general isn't it? We must suffer in order to know. And on top of that, we suffer from within our own selves. Our own hope, be it naivety, useless optimism, or otherwise. Though we may be the last person to join a cult (or at least sniff it out eventually)... The reason for that is that we hate hypocrisy so damn much it's insane, but most often we fear so in ourselves. For the thought of not being authentic, or sincere? Is so maddening that we could never hope to bear lying to save our own skin if it hurt somebody else.
Mages of Hope, are very honest people when the moment calls upon us to be.
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Know - When they know something is true, they can imitate it within themselves. Any aspect, any class, any classpect. But be it only if that Mage believes in them. It's like instead of Jake bringing brain ghost Dirk into reality? they would become Brain Ghost Dirk. And fight just as well, maybe even better...
Believe - A joint power with the power of knowing, and it works the same way but more as an amplifier than anything different. If a Mage of Hope has a heightened opinion about someone? And they Know them so well they can choose to even become them? The opinion will rule.
If a Mage of Hope thinks the world of lets say, another classpect, and they were in danger. They will fight worlds for that person
Choose your Battles - Rather than Active, they choose to be Passive. Not unlike Taoism. They are neither ever a hero, nor a villain. So, say Jack Noir faces a Mage of Hope? Kills them. They would not fight. Because why should they? Why would they? A Mage of Hope, though powerful, can hardly face against the GREEN SUN. So? They would just get stabbed, as many times as it takes. For you see the tick tock on the clock. When you fight only for yourself, It cannot be a Just death nor a Heroic death. That is, Just as long as you've not done anything you haven't atoned for. Then the clock will know it isn't your time to die yet. You will keep resurrecting no matter how many times he kills you. And all you have to do is sit there. Just hope he gets bored.
Battle of YOUR Choice - No More Holding Back. All of the times of choosing your battles is over. You would rather Justly die than to see the one you know get hurt. You. Will. WRECK! It would never be on par with a Page of Hope's final flash, but you best believe it will be the most gnarly fight. Your weapon will swing faster, You yourself will move faster. You will strike with the force and fury of all your hope manifested in each swing.
Any Mage of Hope will likely choose their weapon based on the qualities of what they Hope most in. They may even choose no weapon if what they hope is evidently pacifism.
I will define the lands of each Class in another post, I would like to go a little more in depth, I realize. And this post is already long enough.