Simone de Rochefort shared the email she sent to Jim Bankoff, the CEO of Vox Media who sold Polygon, on bluesky. The text of the email is transcribed below:
"Hi Jim,
I'm writing to let you know how incredibly disappointed I am about the decision to sell Polygon to Valnet. Even though I'm one of the fortunate few to still be employed, I'm still furious and heartbroken.
I was in Europe when the sale went public. A few days later, a reader recognized me at a cafe in Paris. He couldn't believe what had happened, and asked me how it was possible, in the United States, that a workforce like ours could just be disposed of. He also added, completely unprompted, that American workers should "choose violence." I just thought I'd mention that! It was cool to be recognized halfway around the world for my work. The readers have always appreciated it, even if you don't. But I'm going to tell you about it anyway.
At Polygon, we wrote stories and made videos that were unique in entertainment media - they were weird and well-researched and funny. We also got awards for our reporting (including myself and my now-laid-off colleague Clayton Ashley - we were nominated for an ASME and we won a New York Videogame Critics Circle award).
We attracted brand sponsorships, some of which my team was in the middle of working on when my colleagues were laid off. My understanding is that Vox will be doing make-good sponsorships for the businesses that had contracted with Polygon. I wonder if they will seek out Vox Media again, once that process is finished.
My colleagues who were laid off spent years building connections and trust with sources in our industry. On the video team, subjects gave us hours of their time and resources for interviews. People trusted us to tell their stories. You can't do good journalism without that trust, and that's been at minimum bruised by this sale and the dismantling of the team.
Our readers and viewers are wonderful. I applied to work at Polygon because I read a comment chain on the site that I expected to be full of sexism and vitriol. Instead I found thoughtful people having a civil and intelligent discussion. What a rarity on the internet!
Did you know that Polygon's YouTube comments have always been overwhelmingly positive? My games journalist colleagues at other sites marveled at the fact that at Polygon, I never got hate mail. Was never harassed. That I could scroll freely through the comments of any video that I or my colleagues made and see people appreciating our work. That is so, so rare.
I worked at Vox Media for 9 years. The week before the sale, as I was preparing to go on vacation, I stayed up till 5 AM so that I could finish my next video. No one asked me to do that! That was frankly stupid, considering how little you and the company valued our work. This doesn't make me look very good or very smart, but I'm including it anyway.
The truth is I like working and the feeling of productivity, and I liked what I was making. I felt like that made it worth it.
It didn't! I suppose what I am saying is that Polygon's employees did everything possible to make the site a success. We built a profitable, respected publication.
You, and Vox Media's leadership, didn't know what to do with it. You failed to make a good thing work for you. That's quite sad, and quite an indictment on Vox Media as a whole.
I used to have a lot of faith in the company's longevity. I don't anymore, because of your poor decision-making, and your failure to listen to the people who were telling you what Polygon needed.
I had always said that Vox Media is an amazing employer. That out of all the media companies, it was the best. I encouraged people who are bright and hard-working and talented to apply for work there. I felt so lucky to have my job. I don't think you know yet how many bridges you've burned with people like me who would've jumped at the chance to work for you, and let themselves be exploited along the way.
A couple years ago, a former employee told me that digital media would never love me back, and that I should leave Vox. They said I wouldn't understand how much the company takes from its employees until I tried working somewhere else.
Well, now I work for Valnet! Thank you for the push out the door!
Meanwhile, if you couldn't make a profitable website like Polygon work, then what hope is there for my colleagues at other Vox outlets?
How many unprofitable ventures will be propped up with profits from the Polygon sale, and for how long? Before you and the folks with a head for business (or so I'm told!) have to hit the ledgers again and find something to sell, or someone to let go. Or will the company just enjoy a tax write-off for 2025 and then … what?
Polygon was special, and it was valuable, and it was profitable, and you sold it, at a time when the economy was at a low point - and when Polygon, against all odds, was still making money.
This does not make sense to me. Please feel free to respond and convince me.
Sincerely, Simone de Rochefort"













