Tofts, Varnelis, Dixon Chapter 15
We move from classic concepts of performance
(from the specator/theoretical point of view)
to the engaged, participatory, customizable, and dynamic performance spaces availed by pervasive digital technologies—which have given us the Internet as well as Cyberspace
We’ll unpack these distinctions in a couple of weeks with Danny Downes’ Interactive Realism, and directly address our own involvement and experience with pervasive social and mobile technologies via Beth Coleman’s Hello Avatar!
What is Virtual? What is Real? What is Actual?
[Reality / identity are socially constructed but also technologically constructed.]
Technological determinism is a giant spaghetti monster, and creationism is socially constructed.
Network culture and the shift from postmodern representational concerns to presentational ones—and self-referential ones: MATRIX plus a sh*tload of performance [art] meets webcam:
“A BREAKDOWN BETWEEN PERFORMANCE & LIFE
“Instead of immediate, lived experience, the contemporary subject relies on the immediated real, a condition in which mediation is a given and life becomes a form of performance, constantly lived in a culture of exposure in exchange for self-affirming feedback” (Varnelis)
[Hasn’t this always been the case?]
We Live in Public / YouTube, 4chan, Xtube, NSFW, Chatroulette,
Justin.TV suicide
http://news.bbc.co.uk/2/hi/programmes/newsnight/4071805.stm
http://english.pravda.ru/history/31-03-2008/104728-suicide_clubs-0/
http://www.youtube.com/watch?v=OhCH9mt0Pow&feature=fvwrel
IMMERSION
Haptic technologies and gesture-based computing
Duke Immersive Virtual Environment
http://vimeo.com/26047677 REAL 3D
GAMES and WAR
http://www.thewip.net/contributors/2009/05/remote_warfare_radically_chang.html
http://www.npr.org/2011/11/26/142781012/war-by-remote-control-drones-make-it-easy
“It is possible to over control the aircraft or to lose your situational awareness.”
http://books.google.com/books/about/Virtual_War.html?id=LJuMweris0QC
WHAT I LEARNED IN THE REAL WORLD AS AN AVATAR
http://www.linkedin.com/today/post/article/20130305051047-21564708-what-i-learned-about-the-real-world-as-an-avatar?trk=mp-details-rr-rmpost
YOUR AVATAR CAN INFLUENCE YOUR REAL WORLD BEHAVIOR
https://www.youtube.com/watch?v=nuOphOwjIDM&feature=youtu.be
more: http://www.good.is/posts/maybe-your-avatar-controls-you
OCULUS RIFT
http://www.forbes.com/sites/eliseackerman/2013/01/11/will-oculus-rift-be-the-coolest-gadget-ever-an-interview-with-creator-palmer-luckey/?utm_campaign=techtwittersf&utm_source=twitter&utm_medium=social
Using Oculus Rift To Swap Your Gender
http://digg.com/video/using-oculus-rift-to-swap-your-gender
Video Game Developer Tries to Recreate the Autistic’s World
http://abcnews.go.com/blogs/health/2013/03/14/video-game-developer-tries-to-recreate-the-autistics-world/
VIRTUAL SMITHSONIAN
http://www.mnh.si.edu/vtp/1-desktop/
(see also virtual Sistine chapel)
IMMERSIVE JOURNALISM
http://oculusrift-blog.com/immersive-journalism/2243/
http://www.fastcocreate.com/3018099/put-on-a-helmet-and-youre-in-the-story-why-virtual-reality-journalism-is-the-future
http://vimeo.com/27344103
placeholder – Brenda laurel













