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@gensokyopostmaster
Not rolling since release date has been for this moment
I've used Hector enough to know how to go about a bunch of armored units. Long live the mobile artillery!
FINALLY BEAT LUNATIC! I never dreamed that Sophia would take MVP here! Look at her go!!!
redwhitebreeze: Just surprised at your luck, how the hell
Ah!! Hector!! Yeah, he popped out with Serra, and they’ve been nigh unstoppable ever since. I was a little disappointed when I started using Lissa for Rehabilitate, but she is now nicely assimilated into Serra’s skillset. Hana’s turned into an absolute monster, with Life and Death canceling out all the drawbacks of Brave Sword, and Threaten Speed letting her pull off 4x attacks like Queen Elincia with Amriti.
redwhitebreeze said: >Hector
Mmm. Hector.
Finally a way for Selena to be useful
Yes!! I finally won my first defensive battle! Most likely he underestimated Ursula's range after Olivia used Dance, wiping out Chrom, his strongest unit. Then the rest just fell apart.
pansexualkiba replied to your post “gensokyo-post replied to your post: Failed to get Ursula in Lunatic, …”
do you have a julia, serra, setsuna, and olivia/azura? that’s how i did it
My team is Olivia (27), Cecilia (30), Serra (35) and Setsuna (36), all four star with all possible skills, before I had Lyn in place of Serra/Olivia but I didn’t found any use to her
I would assign one unit to 2 or 3 enemies, with those enemies specifically in mind. For example, I was having a tough time clearing only because of the red cavalry unit, so I trained the 3 star Ursula to 4 stars, then used her to clear the 4 star map, since she has weapon advantage and anti cavalry. Cecilia is good for 4 of the 5 units on the map, including the green armor. You really have to take her to 40, though. Level up your castle and use crystals if you have to. Also, I switched from Serra to Lissa once I found out Rehabilitate easily heals 40+ HP, freeing up Olivia to Dance for offensive players. Also, I recommend you have someone who can take 2 or 3 hits, since right now there’s nothing stopping the red cavalry from ripping through your team, which is made entirely of backline units.
Don’t have time to train Ursula so I’m thinking of what should I do…. Tiki has the most res but the thieves
Hmmm. Tiki can take the Red Cavalry and the Green armor, but the problem is that the red cavalry will advance with Ursula, except for a single turn in which their range of attack differs. A FRobin Cecilia Lissa Tiki team might work... Cecilia should lure in the thieves and take them out ASAP, then pull back before the armor and cavalry move in. Robin should engage Ursula in the space no other melee unit can reach her, then pull back. After that, Tiki can mop up with ease. Lissa is there mainly to heal Cecilia. What I don't like about using Setsuna here is that she counts as infantry, and basically will sit out the rest of the match after the assassins. At least Cecilia can help with the armor and Ursula in a pinch. If Cecilia isn't hitting hard enough, I would swap in Olivia instead of Robin, and chance Ursula with Cecilia despite the anti cavalry. As long as she survives a little bit, Lissa will guarantee full health.
pansexualkiba replied to your post “gensokyo-post replied to your post: Failed to get Ursula in Lunatic, …”
do you have a julia, serra, setsuna, and olivia/azura? that’s how i did it
My team is Olivia (27), Cecilia (30), Serra (35) and Setsuna (36), all four star with all possible skills, before I had Lyn in place of Serra/Olivia but I didn’t found any use to her
I would assign one unit to 2 or 3 enemies, with those enemies specifically in mind. For example, I was having a tough time clearing only because of the red cavalry unit, so I trained the 3 star Ursula to 4 stars, then used her to clear the 4 star map, since she has weapon advantage and anti cavalry. Cecilia is good for 4 of the 5 units on the map, including the green armor. You really have to take her to 40, though. Level up your castle and use crystals if you have to. Also, I switched from Serra to Lissa once I found out Rehabilitate easily heals 40+ HP, freeing up Olivia to Dance for offensive players. Also, I recommend you have someone who can take 2 or 3 hits, since right now there's nothing stopping the red cavalry from ripping through your team, which is made entirely of backline units.
They finally fixed those awful "Split Your Team on Opposite Diagonals of the Map" battles
A flawless victory! Everyday spent waiting for Nephenee only makes me STRONGER. Vivá Free Characters!
Y'AIN'T
The way the war has been progressing, it seems Lucina absorbed the majority of the losers from the first round, along with their unused flags. Once she consumes Eirika, won't she become something completely terrifying?
The lack of Cool Sanaki is my biggest gripe. It almost like they gave us adult Sanaki's model with kid Sanaki's personality.
RIGHT?? It's the same sense of betrayal as when my favorite restaurant changed ownership. She spent a two whole games undergoing HUGE character development, and she tried so hard, especially during the second... and they gave us Goodwill Ambassador Sanaki. AND THEN THEY GO AND MAKE HER ARTWORK GORGEOUS....
AAAAH ITS SANAKIII!! But why'd she bring this huge group with her?! Not even Sanaki knows why she's there. It dropped down to 0.5% for Sanaki.... But still, it's Sanaki.... but it's not Cool Sanaki, it's Sanaki from the Boat, not even Sanaki After the Forest. You might as well give us RACIST JILL while you're at it. But still, it's Sanaki.... but 0.5%, it'll burn through my whole Nephenee fund! Maybe I can wait for Nephenee... but what if they do the same thing and put Nephenee on rate up with 5 Dorcas??? Nnnnnnggggghhh
I wonder if Selena will refund my feathers if I send her home
Donnel has been... really strong and amazing! Suddenly I’m winning most of my arena matches, and I can actually play offensively instead of baiting with Hector. I didn’t think Pull Back worked even on dead enemies, it’s actually like a poor man’s Galeforce.
Some of these free units are really good! Like Felicia facetanked every spell the Grand Hero battle threw at her, and sent back some knives for the trouble, pretty much clinching the battle. I hope the future challenge battles have more to them than “chokepoint with every enemy type ready for group hugs”, though.