i have been trolling my streamer friend with cursed comments and crapposts in his stream chat. :) so when i found out his family knows about Boz the Green Bear Next Door, i made this cursed boz animal kingdom XD

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i have been trolling my streamer friend with cursed comments and crapposts in his stream chat. :) so when i found out his family knows about Boz the Green Bear Next Door, i made this cursed boz animal kingdom XD
thank you google for dealing with your mistakes :.)
crap, guess i spoke too soon. :(
also to prove that this safesearch is stupid and not genuine, i searched up "zombie" earlier out of curiosity, and lo and behold it is NOT safesearched, despite having similar levels of horror grossness.
and i bet a LOT more people are searching up "zombie" than... whatever that skechers commercial was.
would you believe me if i told you i attempted to freestyle on this one
In Mario & Luigi: Brothership, in the build-up to Chilliam and Burnadette's wedding, Mario and Luigi are asked to get a wedding cake. The friendly NPCs all suggest getting a cake from Slippenglide Island while the Extension Corps make a plan to lure Mario and Luigi into a trap with a brochure about a cake from Lottacoins Island.
Since getting the Lottacoins Island cake requires trusting the Extension Corps, most players are more likely to decide to get the Slippenglide Island cake instead, and would not see both cakes unless doing two playthroughs of the game.
Above are the models for the two cakes (top: Slippenglide, bottom: Lottacoins) extracted from the game's files.
Source: DogToon64
Main Blog | Patreon | Twitter | Bluesky | Small Findings
In Mario Kart 7, extreme attention to detail was added to the preview of the gliders if Peach is selected as a driver.
If the Paraglider or Swooper gliders are selected, which are attached to the kart at the corners, Peach's ponytail will be normal. If however a glider is selected that is attached via a pole in the center, Peach's ponytail will move subtly to the side as though being pushed aside by the glider, for extra realism.
Particularly bizarre is the fact that this is only present in the driver selection screen and not during gameplay. During gameplay Peach's hair always blows slightly to the side while gliding, regardless of whether there is a pole behind her or not. So this detail was added specifically to make the preview look as good as possible.
Source: B_squo
Main Blog | Patreon | Twitter | Bluesky | Small Findings
thank you google for dealing with your mistakes :.)
this picture genuinely makes me wince.
there's something about it... is it the childish face on a muscular body? how much the lips are pronounced? the fact that a buff dude is blushing and sweating?
orrrrrr maybe it's not just all of the above, but the fact that someone at google, a billion-dollar corporation, approved this game for youtube...
In Paper Mario: The Thousand-Year Door, being Electrified is a purely beneficial status condition for anyone who receives it (whether it is Mario's party or an enemy), as all it does is deal contact damage to whoever attacks that character with a non-ranged attack.
However, it turns out that in the game's code, an unused functionality for Electrified exists that would have made it act more like the Paralysis status common in RPGs (e.g. like the Pokémon series games), whereby it would also have a chance of preventing the afflicted character from making a move on that turn. Note how in the footage, Mario and Goombella only briefly shake instead of being able to perform their attacks.
This actually explains an odd behavior in the game whereby enemies would sometimes use items to cure Electrified when it never needed to be cured in the first place (bottom image, dramatization from an earlier post explaining this phenomenon). These enemies must be acting upon a script written under the assumption that Electrified is still able to incure the Paralysis-like effect, which was not updated when the effect was removed during development.
The Spiky Goomba in the scenario means well, he is simply acting on outdated information.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: SilverGames136
i hate the gameoverse situation so much because all they did was give the female characters an earthworm jim/dexter's lab-esque "90's cartoon female chick" physique,
and here they are acting like they gave kit the bayonetta treatment.
kit gameoverse and dexter's mom for reference
and meanwhile shantae fans are calling their favorite game "family-friendly..."
The 2D segments of Super Mario Odyssey feature a quality-of-life mechanic common in modern platformers whereby a grace period is given to Mario after running off a ledge during which he can still jump even though he is not touching the ground, to make platforming easier. This is called "coyote time" in game development, referring to the Looney Tunes cartoons featuring Wile E. Coyote, where he would often run off a cliff but remain suspended in mid-air without falling down.
The factors governing the amount of coyote time afforded to Mario are complex and based on all manners of speed and position variables, so it is not consistent how much of it the player can expect in any given situation. The footage shows one of the most gratuitous amounts of coyote time that has been documented in the game, afforded when Mario performs a crouch-jump and grazes a ledge on the way down, whereby he is able to perform a completely physics-defying save.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: xiivler
made an animal elemental- regular elementals are made of a single material, such as fire, water, or electricity, but this elemental is made of the concept of animals and nature in general! :D
man i love sci-fi and urban fantasy.
frick i think i accidentally ripped off german folklore
(for those who don't get it- animal elemental has rabbit ears, a squirrel's tail, deer antlers, and eagle wings.
i think the wolf arms were my own idea though...)
In 2015, the official Rayman Twitter account posted three images featuring parodies of Mario-related Nintendo games featuring Rayman in Mario and Luigi outfits.
Top: a parody of the Donkey Kong arcade. Middle: a parody of Super Smash Bros. Bottom: a parody of Luigi's Mansion.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: 1, 2, 3
how do we tell her that swears aren't 18+.
i swear, people are going around saying games like undertale(4 suicides), shantae(hoes), and shadow the hedgehog(terrorism simulator), movies like the incredibles(suicide attempt) and coraline(murderous beldam who wanted to sew buttons into coraline's eyes), and shows like gravity falls, adventure time, owl house, and hilda(these 4 shows ALL have nightmare fuel), ETC. are OK for 10-year-olds,
BUT when someone says an edgy word out of frustration it's worth an 18+ rating.
the current state of society needs to die, pronto.
honestly if being rude is enough to get an 18+ rating then most modern kids' cartoons would have gotten TV-MA ratings by now.
how do we tell her that swears aren't 18+.
i swear, people are going around saying games like undertale(4 suicides), shantae(hoes), and shadow the hedgehog(terrorism simulator), movies like the incredibles(suicide attempt) and coraline(murderous beldam who wanted to sew buttons into coraline's eyes), and shows like gravity falls, adventure time, owl house, and hilda(these 4 shows ALL have nightmare fuel), ETC. are OK for 10-year-olds,
BUT when someone says an edgy word out of frustration it's worth an 18+ rating.
the current state of society needs to die, pronto.
...i don't think roasting your ex is that big of a deal lol
In Super Mario 64, the Eyerok boss does not actually have to be defeated with punches or other attacks, and actually has a hitbox that can be reached just by jumping.
This allows for a particularly stylish way of defeating the boss seen in the footage, whereby it is hit exclusively with wall kicks.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: its_mirrors
The recently released Nintendo Switch Online version of Donkey Kong 64 applies some emulator-level patches to the game to make it more playable than the famously glitched Wii U Virtual Console version, including adding carefully calibrated lag to make the emulation as accurate as possible to the Nintendo 64 hardware, and other enhancements.
One inexplicable enhancement, however, is "conditional grape darkening" introduced in Lanky's shooting minigame in Hideout Helm. This is the only place in the game where the graphic for Lanky's grapes has been darkened considerably through a patch included in the NSO version. Note that this place features a lot of grape-shooting, but Lanky can shoot a lot of grapes literally everywhere else in the game as well if the player wishes, so singling out this one spot is particularly bizarre
Top: how the grapes appear during regular gameplay. Middle: how they appear during that one minigame. Bottom: a side-by-side comparison.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Ballaam, Zorulda