Henlooo, so the family dynamics challenge is originally by Pastellapixels and standingsimmer and all the credit goes to them! However I just changed it here and there because it's been so long since the challenge was updated and there are a few new additions to the game, career and aspiration wise. if you guys have any suggestions, or if you wanna correct me on some stuff please do let me know!
General Rules
Begin with a single sim
No cheats or mods that serve to enhance gameplay over other simmers (MC Command Center is permitted for baby gender/number control and risky woohoo only)
May use “freerealestate on” when starting the first generation ONLY
Custom saves are allowed, and encouraged, to add an infusion of new gameplay opportunities
Each career and aspiration must be completed unless expressly stated otherwise (if a career branch is not specified, then the choice is completely up to you!)
Have fun! Don’t let the rules of this challenge confine you and inhibit your creativity. Unless the rules explicitly direct you, we encourage you to make the gameplay your own
Generation One: “White picket fence”
From the time that you strike out on your own as a young adult, you dream of cultivating loving familial relationships as rich and unique as the dishes you love to create. You marry younger than some of your friends, raise a bundle of children, and enjoy gardening and entertaining in your spare time. Yet, you still devote a portion of your life to your hidden dream of becoming a master chef.
Traits: Outgoing, Foodie, Family-Oriented
Aspiration: Successful Lineage
Career: Culinary (Master Chef branch)*
Rules:
Complete at least five (5) gold-level dinner parties
Master cooking skill and gourmet cooking skill
Marry as a YA and stay happily married until “death do us part”
Have 3-4 children
Maintain a garden and take up canning as a hobby
Simple living should always be on
Complete at least ¾ levels of aspiration
*Upon completing level 5 of the Culinary career, you may also choose to leave the career and open a restaurant instead. (optional because we know that Dine Out suuuuuuuuuuuuuuuuucks)
Generation Two: “Why ever leave?”
You were raised to believe that “home is where the heart is.” And because of this, you rarely venture into the outside world unless given a really good reason to do so. You choose not to leave your parents’ home to pursue your own path at the same time that a lot of others do. Video games and programming became your passion while holed up in your basement bedroom, and thankfully your career of choice doesn’t require a lot of socialization. Leftover pizza, anyone?
Traits: Lazy, Slob, Geek
Aspiration: Computer Whiz
Career: Tech Guru (eSport Gamer branch)
Rules:
Win a GeekCon competition while cosplaying
Master programming and video gaming skills
Play the guitar as a hobby (no skill requirement)
Order a pizza delivery or something on Zoomers every night of the week
Never move out of childhood home until parents have died
Generation Three: “Top of the World”
Being raised by a parent with an affinity for keeping close to home never quelled your sense of adventure and love for the outdoors when growing up. After a trip to Komorebi with a few friends during your highschool you find that there is more to the world other than your hometown and there’s more people to meet along the way. Being made a single parent at a young age only helped to build the desire within you to remain free of the clutches of a conventional job or relationship. And so, you devote your heart to reaching the peak of Komorebi and sharing to the world your process of getting there.
Traits: Cheerful, Unflirty, Adventurous
Aspiration: Extreme Sports Enthusiast
Career: Self-employed (Vlogger, with Get famous use the drone to create videos and upload them through the video station)
Rules:
Have a two-night stay at a rental in Mt. Komorebi as a teen with friends and explore the town
Become a single parent as a young adult
Master rock climbing and snowboarding skills (snowboarding is optional)
Totally optional but you can compete the simmies collection
Reach the peak of Mt. Komorebi
Get the Adrenaline seeker lifestyle
Generation Four: “Work away the pain”
Let’s be honest: you had a pretty good upbringing. Even though there were some rough patches, you know that your parent did the best they could to raise you alone. But, deep down, being alone is the very thing you fear more than anything. So, you cover it up with work. You work 10x harder than anyone else in your family probably. But deep down you still crave stability and so as a desperate attempt to fill the emptiness that drives you, you marry a close friend only to find later that your spouse hasn’t been faithful. Eventually, you break down and take things lightly with the help of your family. They teach you how to have a healthier outlet for your frustrations. Who knew flower arranging was so relaxing?
Traits: Insider, Romantic, Perfectionist
Aspiration: Academic
Career: Lawyer (Private Attorney branch)
Rules:
Master Research and Debate Skill and Charisma Skill
Earn a degree of Language and Literature from Britechester University (you can stop aging while in University)
Reach level 5 of the flower arranging skill, start when you’re an adult
Marry first GF/BF as a YA
Turn blind eye to spouse’s cheating
Eventually divorce spouse; never remarry
Get the workaholic lifestyle and try to lose it later in life
Generation Five: “Struggling in Los Simgeles”
You come from a broken home. Growing up, you witnessed first-hand the havoc that infidelity can bring on a family. You determine from a young age that you will pour your soul into forging close relationships with your spouse and children. The city draws you, and it is there that you decide to make your home. However, despite your best efforts as an actress later in life, tragedy claims one of your children long before their time. You wear a shroud of sadness from then on, but find that the love of your remaining child(ren) and your ability to immerse yourself into your roles might just pull you through in the end.
Traits: Gloomy, High maintenance, Vegetarian
Aspiration: Super Parent
Career: Actress
Rules:
Master acting skills
Reach level 10 acting career
Live in an apartment from YA
Have twins
Get nominated for your works (I would add winning just as an option here because we know the game is kinda dumb)
Lose one child to death
Visit child’s grave at least once per week; leave their bedroom untouched
Generation Six: “Living with a broken heart”
You lost a sibling at a very young age and witnessed your parents’ grief while still trying to process it yourself. Rather than trying to pick up the pieces, you let the sadness consume you. And at the same time you have this whole 'This bloodline ends with me' thing going on because of what you've went through. At first you have been recruited to become a secret agent, but after finding out how corrupt the system is, you decide to screw it because if you can’t beat ‘em, join ‘em! Am I right? Theft and criminal activity become appealing to you, and eventually you give yourself over to that lifestyle. Even though you’re more at home in your contemplative solitude, you take comfort with a woohoo buddy who eventually gets you pregnant/or you get pregnant. So now you're wanted criminal caring for a child that you have no idea how to take care of. But there’s a surprising side to you; the raging in your heart is only calmed by the time you spend painting.
Traits: Kleptomaniac, Loner, Genius
Aspiration: Painter Extraordinaire
Career: Secret Agent (Villain)
Rules:
Run away from home as a soon as you become a teen & never speak to parents again
Do not “inherit” any money from parents
Paint as a coping method
Develop mischief and logic skills
Create a club of sims who are kleptomaniac
Pull a heist: Steal at least 10 items over the course of the generation
Have a woohoo buddy that results in pregnancy
Completing your aspiration is not necessary
Generation Seven: “Here to make a difference”
There is only one word to describe your childhood: lonely. You knew from a young age that the parent you lived with took no pleasure in your company, and you’ve always felt that you were the “mistake” that resulted from a careless decision. As a result, you pour effort into building relationships with those who truly care about you, and even attempt to mend relationships with those who don’t. You have a core group of people who mean the world to you, and you spend as much time with them as you can. Becoming a teacher was an obvious choice, as it provides you with the tools you need to reach others. And while you’re a social creature by nature, you never turn down the opportunity to curl up with a good book.
Traits: Good, Geek, Bookworm
Aspiration: Friend of the World
Career: Teacher (Professor branch)
Rules:
Attempt to mend relationships with estranged grandparents and parent
Maintain a club of “besties” from YA onwards
Have a movie night with club once per week
Master the charisma and wellness skills
Marry a club member
Read at least 10 unique books over the course of the generation
Have at least two biological children and adopt at least one child
Volunteer with family at least once a week
Generation Eight: “Archaeology is my passion”
Growing up, you were constantly surrounded by family and close friends who loved you. But you desire more than just the daily interaction with your family. Exploring the jungle is your passion and so is digging up old relics. You eventually create a store where you sell the things you have collected from your journey. Even though starting up your own business means you have to live with your parents longer than most of your friends, you don’t mind because it means you’re close to the people you love. In fact, closeness and similar interests cause you to fall in love with someone who accompanies you during your trips to Selvadorada, and they don’t mind that you can’t yet afford a place of your own. In your “spare time” (hah!), you enjoy photographing places near and far, searching for that perfect shot. Between trying to run a successful shop and your photography hobby, you’re not able to spend as much time with your children as you like. But that’s okay; you’re out there living your dreams.
Traits: Cheerful, Self-Assured, Cat Lover OR Dog Lover (player chooses)
Aspiration: Archaeology Scholar
Career: Self-Employed (runs a store)
Rules:
Live with parents until they die while trying to get retail store off the ground
Have a child as a YA with a Selvadoradian local
Marry the father/mother of their child once parents die
Master archaeology skill, and photography skills
Must take at least one photo in every world
Generation Nine: “Business-minded and musically-inclined”
Your parents worked hard for every penny that they earned, but you were just left feeling like they didn’t care about you as much as the expensive relics in their shop. Your grandparents are your closest friends while they’re still alive. After all, they practically raised you. As a young adult, you desire the family you feel you never had and start a family quickly…only to find out that you’re married to someone you don’t love as much as you should. You have a “responsible” 9-5 interior decorator job, but you also possess real musical talent. Even though you would never consider leaving your job, investing in your music is something you do quite regularly. You eventually remarry after finding real love, and enjoy the rest of your life mediating a mixed family. Will you find true happiness amidst the wealth and your demanding job?
Traits: Creative, Ambitious, Clumsy
Aspiration: Musical Genius
Career: Interior Designer
Rules:
Become good friends with one or both grandparents
Marry and have at least one child; divorce spouse
Later remarry and have at least one child (think “Yours, Mine & Ours”)
Master violin and piano skills
Achieve level 5 of either the singing or guitar skill
Hire and keep a butler
Eat out at a restaurant at least once per week
Generation Ten: “To the stars”
Objectively speaking, your life is great. You never really wanted for anything as a child. The overactive imagination that you possess lends itself perfectly to your love of space. You create a group with people who love the same things as you. The stars fascinates you, but more than anything you desire to find true love. So you find one in your club. You and your significant other would do anything just to discover the worlds unknown to simkind. It was your dream together. But when your significant other suddenly dies while tweaking with the rocket ship when you were young adults, you were devastated. You couldn't finish the rocket ship that you and your loved one had started. As you mourn, drinking becomes your method to quiet a broken heart and provide a false sense of peace. But at a time when your hope begins to lag, your decision to adopt a child despite your own childlessness is the final push you need to persevere. You eventually create the rocket ship and go to Sixam, bringing the love of your life's urn and placing it there as their final resting place. You go back to earth, and live the rest of your life in peace as you have succeeded in creating your own bittersweet ending following a long line of sims with odd stories: some happy, and some not.
Traits: Hot-Headed, Genius, Erratic
Aspiration: Nerd Brain
Career: Astronaut
Rules:
Master rocket science, handiness and logic skill
Find true love at a young age, significant other dies through electrocution
Successfully travel to Sixam and place the urn your beloved there
Adopt a child or children
Retire from the astronaut career and spend the rest of your living days writing 10 stories about you and your ancestors
oooo i am interested in looking into this! thank you for doing this! i do plan on tacking this myself here soon, but any edit taken from this edit will be given credit.
Je vous mets les règles ici parce que sur le forum des sims il a disparu pour je ne sais quel raison, Enjoy!
Hello hello! c'est encore moi.
alors voilà, je ne sais pas vous mais perso je viens de découvrir que récemment qu'il existait plusieurs variante du legacy, et plusieurs sont plus que attirants tel que Whimsy legacy ( qui a été traduit), le Honeybrew, ou encore le CryBaby Whims Legacy, toutes des variantes créé par nos compagnons joueurs americains/anglais XD et aujourd’hui je me dévoue, j’ai décidée de vous traduire le FAMILY DYNAMICS LEGACY CHALLENGE créer par Pastellapixels (@jaanie ) et Standingsimmer (@solaria-plays ) que j’adore suivre sur la chaîne youtube de Malixa.
Perso j’ai l’intention de m’y lancer et pourquoi pas la partager en image sur mon tumblr, n'hésitez pas a y jeter un coup d'œil si ça vous intéresse ;)
Mon Tumblr : https://kaisivn.tumblr.com/
Comme tout legacy, en partant de rien vous créerez en 10 générations des histoires pleines de fun et de drames tout en respectant certaines règles :)
Règles général
Vous commencerez avec un(e) sim célibataire
Aucun code triche ou mod pouvant influencer les autres sims n’est autorisé (le MCCC est autorisé que pour définir le sexe/nombre de bébé ou encore pour le pourcentage de grossesse pendant le crac-crac)
Vous ne pouvez le “freerealestate on” que quand vous commencez à la première génération.
Vous pouvez et il est même conseillé de télécharger des parties sauvegardées afin d’avoir plus d’opportunités et un nouveau gameplay.
Chaque carrière et aspiration doivent être complétés, sauf mention contraire (si à une génération rien n’est mentionné - Carrière et aspiration - vous avez la liberté de choisir ce que vous voulez!)
Amusez-vous ! Ne laissez pas les règles du challenge vous retenir où bloquer votre imagination. à moins que les règles explicites vous dirigent, nous vous encourageons à faire le gameplay comme vous voulez.
1^ GÉNÉRATION : « BARRIÈRE BLANCHE »
À partir du moment où vous vous débrouillez seul en tant que jeune adulte, vous rêvez d’un amour familial aussi riche et unique que les plats que vous aimez créer. Vous vous êtes marié plus jeune que certains de vos amis, vous voulez beaucoup d’enfants, et vous aimez jardiner et vous divertir pendant votre temps libre. Mais vous consacrez toujours une partie de votre vie à votre rêve caché de devenir un maître cuisinier.
Traits : Extravertie, gourmand, proche de sa famille
Aspiration : Descendance qui réussit
Carrière : Culinaire
Règles :
Gagner l'or à au moins 5 dîners.
Compléter la compétence cuisine et pâtisserie
Se marier en étant jeune adulte et vivre heureux « jusqu’à ce que la mort vous sépare »
Avoir 3-4 enfants
Compléter ¾ de son aspiration
Après avoir terminé le niveau 5 de la carrière culinaire, vous pouvez également choisir de quitter la carrière et d’ouvrir un restaurant
2^ GÉNÉRATION : « POURQUOI PARTIR? »
Vous avez été élevé à croire que « la maison est là où se trouve le cœur » et pour cette raison, vous vous aventurez rarement dans le monde extérieur à moins d’avoir une bonne raison de le faire. Vous choisissez de ne pas quitter la maison de vos parents pour poursuivre votre propre chemin en même temps que beaucoup d’autres. Les jeux vidéo et la programmation sont devenus votre passion tout en se cachant dans votre chambre au sous-sol, et heureusement votre choix de carrière ne nécessite pas beaucoup de socialisation. Quelqu’un veut un peu de pizza?
Traits : Paresseux, Crasseux, Geek
Aspiration : Génie de l’informatique
Carrière : Gourou de la technologie ( dans la branche E-athlète
Règles :
Gagner une compétition à la convention geek (normalement on dit qu’iel devrait faire du cosplaying mais on a va dire que c’est facultatif cx)
Rencontrer quelqu’un à la convention geek
Atteindre le niveau max en programmation et en jeux vidéos
Jouer de la guitare comme passe-temps (le niveau max n’est pas obligatoire)
Commander une pizza au moins une fois par semaine
Ne jamais quitter le cocon familial jusqu’à ce que vos parents meurt
3^ GÉNÉRATION : « SOUTENIR MA FAMILLE »
Être élevé par un parent casanier n’a jamais réprimé votre sens de l’aventure et de l’amour pour le plein air en grandissant. Vous aimez trouver des trésors cachés et ramasser des objets « inutiles », en espérant convaincre les autres de leur valeur. Le fait d'être un jeune parent seul à seulement aider à développer le désir de rester libre de l'emprise d'un travail ou d'une relation « normale ».
Et donc, vous consacrez votre cœur à diriger votre propre entreprise et d’être le meilleur parent que vous pouvez.
Traits : Joyeux, Froid, Adore la nature
Aspiration : Conservateur
Carrière : Travailleur autonome (ouvrir un magasin et vendre des objets de collections / ses propres créations )
Règles :
Devenir parent en étant jeune adulte
Atteindre le niveau maximum en charisme et bricolage
Vendre des objets au marché aux puces dès que vous pouvez
Visitez le monde secret à Oasis Springs
Allez en vacances au moins 3 fois
4^ GÉNÉRATION : « RIRE LOIN DE LA DOULEUR »
Soyons honnêtes : vous avez eu une bonne éducation. Même s’il y avait des moments difficiles, vous savez que votre parent a fait de son mieux pour vous élever seul(e).
Mais, au fond, être seul(e) est ce que vous craignez le plus. Alors, vous le cachez avec des rires…
Le rire qui jaillit de vous et ce que vous essayez de créer dans les autres. Vous vous mariez jeune dans une tentative désespérée de remplir le vide en vous, pour découvrir plus tard que votre conjoint(e) a choisi un(e) autre. Finalement, vous vous rendez compte que votre famille et les rires sont suffisants pour vous. Oh est-ce que vous sait qu’on vous appelait « L’ange de la table de mixage »?
Traits : Pitre, Romantiques, Actif/ve
Aspiration : As des blagues
Carrière : Artiste
Règles :
Atteindre le niveau maximum en comédie et DJ
Atteindre le niveau 5 en fitness (qu’en courant)
Faire le/la DJ en soirée au moins une fois par semaine
Épouser son premier amour en étant jeune adulte
Surprendre son époux/épouse en pleine trahison (et ne rien faire)
Divorcer, et ne jamais se remarier
5^ GÉNÉRATION : « GALÈRE EN VILLE »
Vous venez d’une famille brisée. En grandissant, vous avez été témoin des ravages que l’infidélité peut causer à une famille. Vous êtes déterminés à vous donner corps et âme à ne jamais dégrader les relations dans votre famille. La ville vous attire, et c’est là que vous décidez d’y fonder votre foyer. Cependant, malgré vos efforts en tant que médecin plus tard dans la vie, la tragédie réclame un de vos enfants bien avant leur temps. Dès lors vous portez le deuil, mais trouvez que l’amour de votre enfant restant et votre capacité à vous exprimer à travers la musique pour vous remonter le moral.
Traits : Morose, Génie, Aime la musique
Aspiration : Super parent
Carrière : Doctor
Règles :
Atteindre le niveau max en chant et éducation
Atteindre le niveau 5 de la compétence logique
Vous devez vivre dans un appartement
Avoir plus d’un enfant
Gagner à une soirée karaoké au moins une fois
Perdre un enfant
Visiter la tombe de l’enfant au moins une fois par semaine; laisser sa chambre intacte
6^ GÉNÉRATION : « VIVRE AVEC UN COEUR BRISÉ »
Vous avez perdu un(e) frère/sœur très jeune et vous avez été témoin du deuil de vos parents tout en essayant de le gérer vous-même. plutôt que d’essayer de ramasser les morceaux, vous laissez la tristesse vous consumer. Vous succomber à vos sombres pensées. vol et activité criminelle vous appellent à eux, et vous finissez par vous abandonner à ce style de vie. Même si vous êtes plus à l’aise dans votre solitude contemplative, vous trouverez confort une fois en un coup de soir. Mais il y a un côté surprenant pour vous; la rage dans votre cœur est seulement calmé.e par le temps que vous passez à cultiver.
Traits : Kleptomane, Solitaire, Végétarien
Aspiration : Ennemi publique
Carrière : Criminel
Règles :
Fuguer ado et ne plus jamais reparler à ses parents
Ne rien hériter de vos parents
Jardinez comme hobby
Atteindre le niveau max en jardinage et malice
Voler au moins 10 objets pendant le cours de la génération
Avoir un coup d’un soir avec comme résultat la grossesse.
7^ GÉNÉRATION : « ICI POUR FAIRE LA DIFFÉRENCE »
Il n'y a qu'un mot pour décrire votre enfance : solitaire. Vous saviez dès votre plus jeune âge que le parent avec qui vous viviez ne prenait aucun plaisir en votre compagnie, et vous avez toujours senti que vous étiez "l'erreur" résultant d'une décision imprudente. En conséquence, vous vous efforcez d'établir des relations avec ceux qui se soucient vraiment de vous, et vous essayez même de réparer les relations avec ceux qui ne le font pas. Vous avez un noyau de personnes qui signifient le monde pour vous et vous passez autant de temps que possible avec elles. Devenir politicien était un choix évident, car cela vous donne les outils dont vous avez besoin pour atteindre les autres. Et bien que vous soyez une créature sociale par nature, vous ne refusez jamais l'occasion de vous blottir avec un bon livre.
Traits : Bienveillant, Initié, Rat de bibliothèque
Aspiration : Ami de tous
Carrière : Politicien/ne ( dans la branche organisation d’évènements caritatifs)
Règles :
Tentez d’améliorer la relation entre votre parent et vos grand-parents
Créer un club de “besties” en étant jeune-adulte
Regarder un film avec le club une fois par semaine
Atteindre le niveau max en charisme et bien-être
Épouser un membre du club
Lire 10 livres au cours de la génération
Avoir deux enfants biologiques et en adopter un
Faire du volontariat en famille au moins deux fois
8^ GÉNÉRATION : « M’OCCUPER DES ANIMAUX C’EST MA PASSION »
En grandissant, vous étiez constamment entouré de votre famille et d'amis proches qui vous aimaient. Mais vous vouliez plus qu'une simple interaction humaine. Les animaux sont votre passion, et votre plus grand rêve est de devenir vétérinaire et d'ouvrir un jour votre propre clinique. Même si démarrer votre propre entreprise signifie que vous devez vivre avec vos parents plus longtemps que la plupart de vos amis, cela ne vous dérange pas car cela signifie que vous êtes proche des personnes que vous aimez. En fait, la proximité et les intérêts similaires vous font tomber amoureux de quelqu'un qui travaille dans votre clinique vétérinaire, et cela ne les dérange pas que vous ne puissiez pas encore vous offrir un logement à vous. Dans votre "temps libre", vous aimez photographier des endroits proches et lointains, à la recherche de la photo parfaite. Entre essayer de gérer une clinique réussie et votre passe-temps photographique, vous ne pouvez pas passer autant de temps que vous le souhaitez avec vos enfants. Mais ça va; vous êtes là-bas en train de vivre vos rêves.
Traits : Joyeux.se, Sûr.e de lui/elle, Amoureux des chats/chiens
Aspiration : Ami des animaux
Carrière : Indépendant.e ( ouvrir une clinique vétérinaire)
Règles :
Vivez avec vos parents jusqu’à leurs morts tout en essayant de faire décoller la clinique
Avoir un enfant en étant jeune adulte avec quelqu’un qui travail à la clinique
Épouser la mère/ le père de l’enfant quand vos parents mourront
Atteindre le niveau max en photographie, Dressage et Vétérinaire
Avoir au moins ⅘ étoiles pour la clinique
Prendre une au moins une photo de chaque monde
Avoir un mur de collage avec tous les animaux qui passent à la clinique
9^ GÉNÉRATION : « ESPRIT D’ENTREPRISE ET TENDANCE MUSICALE »
Vos parents ont travaillé dur pour chaque centime qu'ils ont gagné, mais vous avez juste eu l'impression qu'ils ne vous aimaient pas autant que les animaux qu'ils ont soignés. Vos grands-parents sont vos amis les plus proches de leur vivant. Après tout, ils vous ont pratiquement élevé. En tant que jeune adulte, vous désirez la famille que vous pensez n'avoir jamais eue et fondez une famille rapidement… seulement pour découvrir que vous êtes marié à quelqu'un que vous n'aimez pas autant que vous le devriez. Vous avez un 9-17 "responsable" au bureau d'affaires local, mais vous possédez également un réel talent musical. Même si vous n'envisageriez jamais de quitter votre travail au bureau, investir dans votre musique est quelque chose que vous faites assez régulièrement. Vous finissez par vous remarier après avoir trouvé le véritable amour et profitez du reste de votre vie en tant que médiateur dans une famille mixte. Trouverez-vous le vrai bonheur au milieu de la richesse et de votre travail de haut niveau ?
Traits : Ambitieux.se, Maladroit.e, Snob
Aspiration : Génie de la musique
Carrière : Affaire ( la branche management)
Règles :
Être bon ami avec un ou vos deux grands-parents
Mariez-vous et ayez un enfant; divorcez
Plus-tard remariez-vous et ayez un autre enfant
Atteindre le niveau max en piano et charisme
Atteindre le niveau 5 en violon ou guitare
Embaucher et garder un majordome
Manger au restaurant au moins une fois par semaine
10^ GÉNÉRATION : « JE FERAI NOTRE HAPPY END »
Objectivement parlant, votre vie est formidable. Vous n'avez jamais vraiment voulu quoi que ce soit quand vous étiez enfant. L'imagination débordante que vous possédez se prête parfaitement à votre amour de l'écriture. Le surnaturel vous fascine, mais plus que tout, vous désirez trouver le véritable amour. Lorsque votre partenaire meurt subitement prématurément, vous commencez immédiatement à chercher un moyen de le ramener à vous. Au fur et à mesure que vous cherchez, boire devient votre méthode pour calmer un cœur brisé et procurer un faux sentiment de paix. Mais à un moment où votre espoir commence à s'essouffler, votre décision d'adopter un enfant malgré votre propre absence d'enfant est le dernier élan dont vous avez besoin pour persévérer. Vous réussissez à créer votre propre fin heureuse en suivant une longue lignée de sims avec des histoires étranges : certaines heureuses et d'autres non.
Traits : Sang-chaud, Créatif.ve, Imprévisible
Aspiration : Âme-sœur
Carrière : Indépendant.e (Ecrivain.ne)
Règles :
Atteindre le niveau max écriture et pâtisserie
Atteindre le niveau 5 en mixologie
Trouver le vrai amour en étant jeune adulte, qui mourra prématurément
Ressuscitez avec succès votre amour
Adoptez un enfant avant que votre époux.se ne ressuscite.
Greetings, fellow simmers! Welcome to the landing page for the family dynamics challenge, The Sims 3 Edition! This challenge was originally created for The Sims 4 by @solaria-sims (originally standingsimmer) and @jaanie (originally pastellapixels), but three to four years after its birth, it is FINALLY being converted to The Sims 3 for those who don’t fancy The Sims 4! The goal is to set forth a unique (and fun) set of guidelines for a ten-generation legacy challenge centered around a variety of, you guessed it, family dynamics.
If you choose to play this challenge on any platform, please feel free to use the hashtag #familydynamicschallengets3 or #fdcts3 so we can see and enjoy your gameplay too!
English Sims 4 Edition ; Korean Sims 4 Edition
Rules Below the Cut >>>
General Rules:
1. Begin with a single sim.
2. No money cheats, with the only exception being purchasing the first home.
3. Custom worlds are allowed, and even encouraged, to provide an infusion of new townies, lots, and gameplay opportunities.
4. Each career and lifetime wish must be completed unless expressly stated otherwise.
5. If a career branch is not specified, then the choice is up to you.
6. Must use all of the “Required Traits” for each heir, but the other traits are up to the player.
7. Have fun! Don’t let the rules of this challenge confine your gameplay and inhibit your creativity. Adhere to them as much as possible, but ultimately make the gameplay your own.
Generation One - “white picket fence”
From the time that you strike out on your own as a young adult, you dream of cultivating loving familial relationships as rich and unique as the dishes you love to create. You marry younger than some of your friends, raise a bundle of children, and enjoy entertaining groups of close friends and coworkers. You consider gardening a true passion and love show off your plot to anyone who happens to lend a spare minute. All your many obligations aside, you still devote a portion of your life to your hidden dream: becoming a master chef.
Lifetime Wish: Surrounded By Family OR The Culinary Librarian OR Celebrated Five-Star Chef OR The Perfect Garden
Career: Culinary OR Self-Employed Gardener
Rules:
· throw five (5) feast parties and serve two (2) homecooked meals at each
· master cooking skill
· optional: own a bakers station from the sims 3 store
· marry as a young adult and stay happily married until “death do us part”
· have 3-4 children
· maintain a garden with at least ten (10) plants of different varieties (NO money tree)
· optional: have a cowplant
Generation Two - “why ever leave?”
You were raised to believe that “home is where the heart is.” And because of this, you rarely venture into the outside world unless given a good reason to do so. You choose not to leave your parents’ home to pursue your own path quite as early as a lot of your peers. Hacking became your passion while holed up in your basement bedroom, and thankfully your career of choice doesn’t require a lot of social interaction. Leftover pizza, anyone? But with your increased knowledge of technology, you desire to create artificial intelligence… and you do!
Lifetime Wish: The Tinkerer OR More than a Machine OR Monster Maker
Career: Self-Employed Hacker
Rules:
· as a child, teenager, and young adult (until parents pass away) you live in the basement and do all of your science stuff down there
· create a plumbot OR a sim bot
· master either the inventing (simbot) OR the bot building (plumbot) skills
· optional: marry your plumbot
· play the guitar as a hobby (no skill requirement)
· order pizza for at least one meal per week
· never move out of childhood home
Generation Three - “support my family”
Being raised by a parent with an affinity for keeping close to home only encouraged your sense of adventure and attachment to the great outdoors while growing up. You love finding hidden treasures and collecting “useless” items, hoping to convince others of their value. Being made a single parent at a young age only helped to grow the desire within you to remain free of the clutches of a “normal” job or relationship. And so, while you devote your heart to traveling whenever you can, being the best parent that you can be is your number one priority.
Required Traits: Nurturing, Adventurous, Loves the Outdoors
Lifetime Wish: Private Museum OR Seasoned Traveler
Career: you make your money from collecting and selling relics
Rules:
· become a single parent as a young adult
· master handiness and charisma skills
· optional: master martial arts (could be gen 3 heir or gen 3’s spouse who masters this skill)
· travel to each travel location
· complete a tomb in each travel location
· make a bottle of nectar you pass down to the rest of the generations
· optional: master nectar making (could be gen 3 heir or gen 3’s spouse who masters this skill)
Generation Four - “laugh away the pain”
Let’s be honest, you had it pretty good growing up. Even though there were some rough patches, you know that your parent did the very best they could in raising you alone. But, deep down, being alone is the very thing you fear more than anything. So, you cover it up by surrounding yourself with people who can’t get enough of you. You make them laugh; you make them cry. But, it’s not enough. You marry young in a desperate attempt to fill the emptiness that drives you, only to find later that your spouse has chosen another. Eventually, you have to face the fact that your family is enough to hold you up.
Required Traits: Star Quality, Irresistible, Athletic
Lifetime Wish: Superstar Actor
Career: Film (Acting Branch)
Rules:
· master charisma
· reach level five (5) in athletic skill
· write one (1) non-fiction book later in life (give it an applicable title)
· marry first significant other as a young adult
· spouse must have non-committal trait
· turn a blind eye to spouse’s cheating
· eventually divorce your spouse and never remarry
· become a level five celebrity
· make sure you are best friends with your child(ren) after you have divorced your spouse
Generation Five - “struggling in the city”
You come from a broken home. Growing up, you witnessed first-hand the havoc that infidelity can wreak on a family, and are determined from a young age that you will pour your heart and soul into building close relationships with your own family one day. The city life draws you in, and it is there that you decide to make your home. However, no matter your effort as a parent, tragedy claims one of your children long before their time. You wear a shroud of sadness from then on; all you ever wanted was to protect those you held dear. You later come to find that the love of your remaining child(ren), coupled with the release of your sadness in the form of song, might just pull you through in the end.
Required Traits: Over-Emotional, Genius, Virtuoso
Lifetime Wish: World Renown Surgeon OR Become an Astronaut
Career: Medical OR Military
Rules:
· master two (2) different instruments
· reach level five (5) of the logic skill
· live in an apartment from the time that you move out of your parents’ home until an adult
· have more than one (1) child
· do karaoke once a week
· lose one (1) child to death (could be baby, toddler, child, teenager, or young adult)
· mourn at the child’s grave at least once per week and leave their bedroom untouched
Generation Six - “living with a broken heart”
You lost a sibling at a very young age and witnessed the grief of your parents while still trying to process it yourself. Rather than trying to pick up the pieces, you let the sadness consume you. You give in to your darkest thoughts. Theft and criminal activity become you, and eventually, you give yourself over to that lifestyle wholeheartedly. And even though you’re usually more at home in your contemplative solitude, you take comfort once in a one-night stand. But, there’s a surprising side to you; the raging in your heart is only calmed by the time you spend bringing life up from the soil.
Required Traits: Kleptomaniac, Loner, Vegetarian
Lifetime Wish: Become a Master Thief OR Possession is Nine-Tenths of the Law
Career: Criminal (Thief Branch)
Rules:
· run away from home as a teen and never speak to parents again
· do not “inherit” any money from parents
· master logic and gardening skills
· steal at least ten (10) items over the course of the generation
· have a one-night stand with a coworker that results in pregnancy
· never marry
· never become more than “friends” with anyone (except your accomplices)
Generation Seven - “here to make a difference”
There is only one word to describe your childhood: lonely. You knew from a young age that the parent you lived with took very little pleasure in your company, and you’ve always felt that you were the “mistake” that resulted from a careless decision. As a result, you pour effort into building relationships with those who really care about you, and even look to mend relationships with those who don’t. You have a core group of people who mean the world to you, and as a result, try to spend as much time with them as you can. Your career choice was a given from the start, as it provides you with the tools to make an impact on the world around you. And, while you’re a social creature by nature, you never turn down the opportunity to curl up with a good book.
Required Traits: Good, Social Butterfly, Bookworm
Lifetime Wish: Super Popular OR Leader of the Free World
Career: Political
Rules:
· attempt to mend relationships with estranged parents and grandparents (you do not have to succeed... just try)
· have four (4) best friends you don’t live with
· invite your four (4) best friends to every social event and birthday (even if there is no party)
· master the charisma
· marry one of the four (4) best friends
· read at least ten (10) books over the course of the generation
· have at least two (2) biological children and then adopt at least one (1)
· optional: Record at least three (3) home videos
Generation Eight - “working with animals is what I love”
Growing up, you were always surrounded by family and close friends who loved you. But, you desired more than just human interaction. Working with animals is your passion. Riding horses is all you can see yourself doing, but it costs some of your human interacting in the process. Furthermore, making money while riding is hard to come by, so you never venture out to buy a place of your own. But whilst riding around town, you find love in someone who has interests similar to your own. In your incredibly limited spare time, you enjoy photographing places near and far, just looking for that perfect frame. Between riding your horses and your photography, you’re not really able to spend as much time with your children. But that’s okay; you’re out there living your dreams.
Career: you make your money riding your horse in races
Rules:
· live with parents until their death
· become romantically involved with someone with the equestrian trait
· master riding and photography skills
· win at least four (4) races
· have at least two (2) horses, one (1) dog, and one (1) cat
· take at least ten (10) photos
· take a picture of each of your pets
· optional: have the Hates Children trait
Generation Nine - “business-minded and musically-inclined”
Your parents worked hard for every single penny that they earned, but you were just left feeling like they didn’t really care about you as much as the animals they tended. Your grandparents are your closest friends while they’re still alive. After all, they practically raised you. As a young adult, you desire the family you feel you never had, and start a family quickly…only to find out that you’ve married someone whom you don’t really love as much as you should. Being successful in your career of choice classes you as a responsible, functioning member of society. However, you also possess the real musical talent and, even though you would never really consider leaving your current job, you invest in your music quite regularly. You eventually remarry after finding true love and enjoy the rest of your life playing mediator between members of a mixed family. Will you find real happiness amidst the wealth and a high-powered career?
Required Traits: Ambitious, Clumsy, Virtuoso
Lifetime Wish: One Sim Band
Career: Business
Rules:
· become good friends with one or both grandparents
· marry and have at least one child, then later divorce spouse
· eventually remarry and have at least one child (think the movie “Yours, Mine, and Ours”)
· master charisma skill
· hire and keep a butler or maid (a butler would be live in, a maid would not)
· eat out at a restaurant at least once per week
· optional: host a sim at a venue
Generation Ten - “I will make our happy ending”
Objectively speaking, your life is great. You never really wanted for anything as a child. The overactive imagination that you possess lends itself perfectly to your love of writing. The supernatural fascinates you, but more than anything you wish to find true love. When your significant other dies unexpectedly, you immediately begin to seek out a way to bring them back to you. As you search, drinking becomes your method of coping; it quiets your breaking heart and provides the sense of peace you need, even if it’s false. But, at a time when your hope begins to dwindle, your decision to open your home to an adopted child is the final push you need to persevere. You succeed in creating your own happy ending following a long line of sims with odd stories; some happy, and some not. All you know is, a family is a family, doesn’t matter its dynamic.
Required Traits: Hot-Headed, Artistic, Neurotic, Supernatural Fan
Lifetime Wish: Professional Author
Career: Self-Employed Writer
Rules:
· master writing and cooking skills
· achieve level five (5) of mixology skill
· find true love at a young age; significant other dies prematurely
· successfully resurrect significant other into a ghost with philosopher’s stone
· adopt a child before spouse is resurrected
· optional: drink the bottle of nectar from generation 3 if you still have it
· optional (for generation 11): have the child be a fairy, witch, or vampire (you’d have to cheat it)
Optional Generation 11- “our story isn’t quite over yet”
You had a strange household. When you were adopted, it was just you and your parent. But then their lost love came back into the picture… as a ghost of all things! As you grew up in your odd home, you realized you weren’t so normal yourself. Whether it was your toys vanishing before your eyes, your unnatural thirst for sim blood, your strange feeling at the twinkling of the full moon, or the glowing wings that sprouted from your back, your parents knew you weren’t like the rest, and they loved you despite and because of it. You grew from this love into a caring supernatural who only wanted to help others with your strange gifts. You always held a soft spot in your heart for humans… you even fell in love with one!
“This generation is broken up differently than the other ten. There are four (4) optional paths you can take. The one you pursue depends on which supernatural your generation eleven (11) heir is.”
Generation 11- “fairy”
Gardening has been in your family for generations. Though you’re adopted, the love of the outdoors still flows through your magical veins like it did with your great ancestors so many generations ago. And with your gifts, you can make your ancestors proud with the most beautiful garden of all.
Required Traits: Good, Hopeless-Romantic, Green Thumb
Lifetime Wish: Greener Gardens
Career: Self-Employed Gardener
Rules:
· fall in love with and marry a human
· have at least one (1) human kid and one (1) fairy kid
· master gardening skill
· stay best friends with parents until they pass away
· plant every type of flower
· optional: grow a plant sim baby
· reach level ten (10) in fairy skill
Generation 11- “witch”
Your parent used out of this world knowledge to bring the love of their life back from the dead… sort of. Now it is up to you to carry out their legacy and create cures and potions and magic that could do that for anyone. You dream of using your witch abilities for good and to help those in need, just like those before you.
Required Traits: Good, Hopeless-Romantic
Lifetime Wish: Mystic Healer OR Master of Mysticism
Career: Self-Employed Alchemist OR Fortune Teller
Rules:
· fall in love with and marry a human
· have at least one (1) human kid and one (1) witch kid
· master alchemy skill
· stay best friends with parents until they die
· make every elixir
· optional: turn a family member or friend/housemate into a witch (voluntary)
· optional: have a cat become your familiar
· reach level ten (10) in witch skill
Generation 11- “vampire”
You hate the fact that you thirst upon the blood of those who saved you, the humans. You only dream one thing, to become a human so you can live and die and not worry about who you’re going to get your next meal from. You love the speed and agility of being a vampire, but you hate the lifestyle. But will you hate the lifestyle when your kid is a part of it?
· have at least one (1) human kid and one (1) vampire kid
· “accidentally” turn a sim into a vampire and regret it forever.
· reach level seven (7) in alchemy skill.
· cure self with potent cure elixir
· travel to China with family after cured
· optional: offer to cure vampire child with potent cure and they reject and you lose friendship with them OR offer to cure vampire child with potent cure elixir and they accept
· generation doesn’t end till generation 11 heir and their spouse die of old age after being cured of vampirism
Generation 11- "werewolf"
You have always felt drawn to the moon ever since you were adopted. The nighttime calls to you and you tend to answer. But one night you discover you're not just drawn to the night, you're one with it. You turn into a werewolf and crave the moonlight even more. It fascinates you and you decide to seek out more people like you. But despite your love of your species, the humans will always hold a soft spot in your heart.
Career: Make your money with the gem cutting machine
· fall in love with and marry a human
· have at least one (1) human kid and one (1) werewolf kid
· create a pack of werewolves (they can be turned into werewolves or found)
· optional: offer to turn your human child(ren) into a werewolf and they accept, joining your pack OR offer to turn your human child(ren) into a werewolf and they reject you, losing your relationship forever
· master lycanthropy skill
· redeem alpha wolf lifetime reward
(THIS GENERATION WAS NOT OFFERED WITH THE SIMS 4 EDITION AND IS A GIFT TO ALL SIMS 3 PLAYERS WHO WAITED 2 WHOLE YEARS TO RECEIVE THIS VERSION OF THE CHALLENGE!)
If you choose not to continue, we hope you enjoyed generations one (1) through ten (10). If you did choose to continue on through generation eleven (11), go you!
Greetings, fellow simmers! Welcome to the landing page for our Family Dynamics Challenge, specifically created for The Sims 4. This challenge was created by @jaanie, originally pastellapixels (hence this pages name) and @solaria-plays, originally known as standingsimmer, with the goal to set forth a unique (and fun!) set of guidelines for a ten-generation legacy challenge centered around a variety of family dynamics.
So the original post for this challenge was deleted so I took it upon myself as the part-owner to post it since not very many people know of this challenge. I also plan on updating this challenge for future packs (and all of the packs that have come out since this challenge’s original release).
If you choose to play this challenge on any platform, please feel free to use the hashtag #familydynamicschallenge or #fdc so we can enjoy your gameplay too!
Translations: Korean by @moraeplays... and more coming soon!
Last Update: Island Living Expansion
Other Editions: Sims 3
Rules Below the Cut >>>
General Rules:
Begin with a single sim
No cheats or mods that serve to enhance gameplay over other simmers (MC Command Center is permitted for baby gender/number control and risky woohoo only)
May use “freerealestate on” when starting the first generation ONLY
Custom saves are allowed, and encouraged, to add an infusion of new gameplay opportunities
Each career and aspiration must be completed unless expressly stated otherwise (if a career branch is not specified, then the choice is completely up to you!)
Have fun! Don’t let the rules of this challenge confine you and inhibit your creativity. Unless the rules explicitly direct you, we encourage you to make the gameplay your own
Rest of the rules below the cut!
Generation One: “White picket fence”
From the time that you strike out on your own as a young adult, you dream of cultivating loving familial relationships as rich and unique as the dishes you love to create. You marry younger than some of your friends, raise a bundle of children, and enjoy gardening and entertaining in your spare time. Yet, you still devote a portion of your life to your hidden dream of becoming a master chef.
Traits: Outgoing, Foodie, Family-Oriented
Aspiration: Successful Lineage
Career: Culinary (Master Chef branch)*
Rules:
Complete at least five (5) gold-level dinner parties
Master cooking and baking skills
Marry as a YA and stay happily married until “death do us part”
Have 3-4 children
Maintain a garden with at least 10 different plants, including a cowplant
Complete at least ¾ levels of aspiration
*Upon completing level 5 of the Culinary career, you may also choose to leave the career and open a restaurant instead
Generation Two: “Why ever leave?”
You were raised to believe that “home is where the heart is.” And because of this, you rarely venture into the outside world unless given a really good reason to do so. You choose not to leave your parents’ home to pursue your own path at the same time that a lot of others do. Video games and programming became your passion while holed up in your basement bedroom, and thankfully your career of choice doesn’t require a lot of socialization. Leftover pizza, anyone?
Traits: Lazy, Slob, Geek
Aspiration: Computer Whiz
Career: Tech Guru (eSport Gamer branch)
Rules:
Win a GeekCon competition while cosplaying
Meet spouse at GeekCon
Master programming and video gaming skills
Play the guitar as a hobby (no skill requirement)
Order pizza for dinner at least one night per week
Never move out of childhood home until parents have died
Generation Three: “Support my family”
Being raised by a parent with an affinity for keeping close to home never quelled your sense of adventure and love for the outdoors when growing up. You love finding hidden treasures and collecting “useless” items, hoping to convince others of their value. Being made a single parent at a young age only helped to build the desire within you to remain free of the clutches of a “normal” job or relationship. And so, you devote your heart to running your own business and being the best parent that you can.
Traits: Cheerful, Unflirty, Loves the Outdoors
Aspiration: The Curator
Career: Self-employed (owns a retail store and sells collectibles/woodworking creations)
Rules:
Become a single parent as a young adult
Master handiness and charisma skills
May sell items at Flea Market whenever possible
Visit the secret lot in Oasis Springs
Travel to a vacation world at least 3 times
Generation Four: “Laugh away the pain”
Let’s be honest: you had a pretty good upbringing. Even though there were some rough patches, you know that your parent did the best they could to raise you alone. But, deep down, being alone is the very thing you fear more than anything. So, you cover it up with laughter,…both the laughter which bubbles from inside you and that which you try to create in others. You marry young in a desperate attempt to fill the emptiness that drives you, only to find later that your spouse has chosen another. Eventually, you have to face the fact that your family and the laughter are enough to hold you up. Oh, and did we mention you mix some crazy DJ tapes in your free time?
Traits: Goofball, Romantic, Active
Aspiration: Joke Star
Career: Entertainer (Comedian branch)
Rules:
Master DJ and comedy skills
Reach level 5 of the fitness skill (jogging only)
DJ at a club at least once per week
Marry first GF/BFas a YA
Turn blind eye to spouse’s cheating
Eventually divorce spouse; never remarry
Generation Five: “Struggling in the city”
You come from a broken home. Growing up, you witnessed first-hand the havoc that infidelity can bring on a family. You determine from a young age that you will pour your soul into forging close relationships with your spouse and children. The city draws you, and it is there that you decide to make your home. However, despite your best efforts as a doctor later in life, tragedy claims one of your children long before their time. You wear a shroud of sadness from then on, but find that the love of your remaining child(ren) and your ability to express yourself through song might just pull you through in the end.
Traits: Gloomy, Genius, Music Lover
Aspiration: Super Parent
Career: Doctor
Rules:
Master singing and parenting skills
Reach level 5 of the logic skill
Live in an apartment from YA onwards
Have more than one child
Win at karaoke night at least once
Lose one child to death
Visit child’s grave at least once per week; leave their bedroom untouched
Generation Six: “Living with a broken heart”
You lost a sibling at a very young age and witnessed your parents’ grief while still trying to process it yourself. Rather than trying to pick up the pieces, you let the sadness consume you. You give into your darkest thoughts. Theft and criminal activity appeal to you, and eventually you give yourself over to that lifestyle. Even though you’re more at home in your contemplative solitude, you take comfort once in a one-night-stand. But there’s a surprising side to you; the raging in your heart is only calmed by the time you spend cultivating life in the soil.
Traits: Kleptomaniac, Loner, Vegetarian
Aspiration: Public Enemy
Career: Criminal
Rules:
Run away from home as a teen & never speak to parents again
Do not “inherit” any money from parents
Garden as a coping method
Master mischief and gardening skills
Steal at least 10 items over the course of generation
Have a one-night-stand with a coworker that results in pregnancy
Generation Seven: “Here to make a difference”
There is only one word to describe your childhood: lonely. You knew from a young age that the parent you lived with took no pleasure in your company, and you’ve always felt that you were the “mistake” that resulted from a careless decision. As a result, you pour effort into building relationships with those who truly care about you, and even attempt to mend relationships with those who don’t. You have a core group of people who mean the world to you, and you spend as much time with them as you can. Becoming a politician was an obvious choice, as it provides you with the tools you need to reach others. And while you’re a social creature by nature, you never turn down the opportunity to curl up with a good book.
Traits: Good, Insider, Bookworm
Aspiration: Friend of the World
Career: Politician (Charity Organizer branch)
Rules:
Attempt to mend relationships with estranged grandparents and parent
Maintain a club of “besties” from YA onwards
Have a movie night with club once per week
Master the charisma and wellness skills
Marry a club member
Read at least 10 unique books over the course of the generation
Have at least two biological children and adopt at least one child
Volunteer with family at least twice
Generation Eight: “Working with animals is my passion”
Growing up, you were constantly surrounded by family and close friends who loved you. But you desired more than just human interaction. Animals are your passion, and your biggest dream is becoming a vet and opening your own clinic someday. Even though starting up your own business means you have to live with your parents longer than most of your friends, you don’t mind because it means you’re close the people you love. In fact, closeness and similar interests cause you to fall in love with someone who works at your vet clinic, and they don’t mind that you can’t yet afford a place of your own. In your “spare time” (hah!), you enjoy photographing places near and far, searching for that perfect shot. Between trying to run a successful clinic and your photography hobby, you’re not able to spend as much time with your children as you like. But that’s okay; you’re out there living your dreams.
Traits: Cheerful, Self-Assured, Cat Lover OR Dog Lover (player chooses)
Aspiration: Friend of the Animals
Career: Self-Employed (runs a vet clinic)
Rules:
Live with parents until they die while trying to get clinic off the ground
Have a child as a YA with someone who works at vet clinic
Marry the father/mother of their child once parents die
Master veterinarian, pet training, and photography skills
Achieve 4/5 star vet clinic rating
Must take at least one photo in every world
Have collage wall in their clinic of pets
Generation Nine: “Business-minded and musically-inclined”
Your parents worked hard for every penny that they earned, but you were just left feeling like they didn’t care about you as much as the animals they tended. Your grandparents are your closest friends while they’re still alive. After all, they practically raised you. As a young adult, you desire the family you feel you never had and start a family quickly…only to find out that you’re married to someone you don’t love as much as you should. You have a “responsible” 9-5 at the local business office, but you also possess real musical talent. Even though you would never consider leaving your job at the office, investing in your music is something you do quite regularly. You eventually remarry after finding real love, and enjoy the rest of your life mediating a mixed family. Will you find true happiness amidst the wealth and your high-powered job?
Traits: Ambitious, Clumsy, Snob
Aspiration: Musical Genius
Career: Business (Management branch)
Rules:
Become good friends with one or both grandparents
Marry and have at least one child; divorce spouse
Later remarry and have at least one child (think “Yours, Mine & Ours”)
Master piano and charisma skills
Achieve level 5 of either the violin or guitar skill
Hire and keep a butler
Eat out at a restaurant at least once per week
Generation Ten: “I will make our happy ending”
Objectively speaking, your life is great. You never really wanted for anything as a child. The overactive imagination that you possess lends itself perfectly to your love of writing. The supernatural fascinates you, but more than anything you desire to find true love. When your significant other suddenly dies prematurely, you immediately begin to seek out a way to bring them back to you. As you search, drinking becomes your method to quiet a broken heart and provide a false sense of peace. But at a time when your hope begins to lag, your decision to adopt a child despite your own childlessness is the final push you need to persevere. You succeed in creating your own happy ending following a long line of sims with odd stories: some happy, and some not.
Traits: Hot-Headed, Creative, Erratic
Aspiration: Soulmate
Career: Self-employed (writer)
Rules:
Master writing and gourmet cooking skills
Achieve level 5 of mixology skill
Find true love at a young age, significant other dies prematurely