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@purity-town
It’s come to my attention that Tumblr’s default “dashboard” blog view hides the custom page links in the blog header. So, here’re some quick links for anyone using the dashboard view:
About/Info
Chapter Index
Read from the Beginning
Webtoon Link
No update today as I'm visiting some family this weekend and don't know exactly when I'll be home to finish up the page. In the meantime, ask responses are below the cut -- inbox should be all cleared out again!
(In reference to this page) it's her hair tie! In the original script she was going to brush her hair and then pull it back. When I got to drawing the scene it didn't work out with the angles I wanted, and so she just sets it aside instead.
[Relevant image]
Yes!! One of my favorite things about scripting this comic is how each (Andrew-focused) scene explores a different side of him and the choices he's made through their reflection against another character. From a writing perspective, each of the major characters that Andrew is often placed into scenes with -- Chris, Alalia, Malik, the Clothier, the Mechanic, and so on -- all act as foils to Andrew in different ways, making it really fun to write them into scenes that either show Andrew's struggle in a different light or highlight specific traits between them and how they're shared or different.
Couple examples:
Chris: How does someone who is so comfortable being a human react to being thrust into a position of inhuman, divine power? (Compared to Andrew, who never quite figured out how to be human, and still wants some escape from his imposed fate.) (Compared to Andrew, whose bodily autonomy has been taken away from him both by fate and by his own past actions, who wants so badly to claw that control back.)
Alalia: How could someone ever want to live when they have lost everything they've ever known, in a world that they don't seem to belong in, without a divinely-appointed purpose driving them? (Compared to Andrew, who has lost so much of his own, who is tormented with pain and frequent injury, but still so badly wants to live and loves being immortal.) (Compared to Andrew, who wishes to reject his own divine purpose and live the life he's chosen for himself.)
Not an exhaustive list of the parallels vs. foils of Andrew vs. Chris vs. Alalia, just some of the most direct ones that came to mind!
I can't say for sure if absolutely everyone will appear. This comic is already really long/large in scope as it is, and keeping the cast small and focused helps me reign things in. On the flip side, plenty of side characters have made cameos/shown up in the background to fill space -- the Golfer, Party Girl, Merchant, Stylist, and so on -- so I can't say someone won't show up either! Just have to get to the scene and decide if I have the space/need to sneak in other NPCs into the background.
Also, thank you for reading!! Hope you enjoyed the Mechanic focus earlier this chapter! She'll show up a bit more during the montage too.
No real opinion at all actually! I've never played it, and don't really have plans to, for a few reasons:
Most of my hours in Terraria are just spent building things. I like having access to all of the latest items, and playing vanilla means that other people can reference/replicate the things I build.
Playing vanilla imposes limitations on me so that I have to work within the knowledge of the system I've picked up over hundreds of hours of playtime, without being tempted to "Quality of Life" all of the challenge away. I've been playing a Terraria randomizer lately and it's been a lot of fun having to stretch my knowledge of how progression unlocks!
I have a very specific vision of the lore in my head and want to keep it separate from anything introduced by Calamity.
If I'm in the mood for combat, I'd rather just go run Pantheons in Hollow Knight, haha.
That being said, everything I've seen of Calamity looks great! The sprites are really pretty and I've enjoyed a lot of the music I've listened to. I imagine it's popular for a reason.
Yes! I think of it like a soft invitation for emotional intimacy, if that makes any sense? Andrew would never just explain the whole story to someone unprompted -- his immortality, the doll, the Wall of Flesh -- because he's carefully constructed walls around all of that stuff to keep him from emotionally crumbling and also doesn't want to risk any fallout from revealing scary things about himself. At the same time, it's a way for him to signal that he has things going on too, and if Becca needs someone more understanding and supportive, he's there.
We'll see what happens when we get there! Hardmode will be a whole different beast...
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Very, very late update today because I underestimated how long the backgrounds on this one would take, haha.
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Finally back to working on the comic! Slime rain & exploring the underground snow.
No update today, but I've just gotten back from vacation and am ready to get back into drawing the comic! Turns out spending 30 hours in the car is great for brainstorming ideas, haha.
Coming in really, really late to confirm no update today. I've been moving houses this week and have spent nearly every waking moment since I posted the last page either working or moving, and in the blur just kind of forgot what day of the week it was. I'm leaving for a trip tomorrow so expect no update next week either, but I'll be getting back to drawing after that!!
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It's time for the pre-hardmode montage!
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Time's running out.
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Trying to reassure someone that their life is worth saving regardless of if them living brings additional hardship (without acknowledging that you wish someone could say the same thing to you) (without acknowledging that you made the choice to conceal all knowledge of their whereabouts, not because you wanted them to suffer, but because you knew no one in town was capable of saving them and couldn't risk someone taking a risk and getting themselves killed)
No update today because I was pulled very, very last-minute into participating in a historical reenactment event and had to leave early for that. Page will be good to go for next week, though!
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Err, so, about that...
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Update: she's not doing too good.
No update today, but I wanted to share this submission from @superlativebean!!
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Heyo! I found Purity Town a few weeks ago and am OBSESSED.
I very much enjoy characters who have to grapple with their own mortality, and this webcomic made me realize that I’ve been sleeping on the guide’s lore for nine years.
As such, here is a meme to express my love for Andrew. I hope you like it!
P.S. I’m new to Tumblr so I’m very sorry if I’m breaking any rules of etiquette 🙇
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Checking in on the Mechanic!
No update today for a combination of reasons: I have a family event this weekend, I'm fighting for my life trying to draw a chair on the next page, and I've been dutifully sitting and watching my partner play Tomodachi Life. In the meantime, I've finally written up some ask responses under the cut!
1) Nathan(Andrew's brother)'s body was never recovered; his tombstone was symbolic and just meant to give the family closure and something physical to mourn and remember him by. This is also why he never carved a tomestone for the mage; there was no one except him to remember them.
2) Yes, the mage became the Lunatic Cultist. They suggested creating the doll and performed the initial work on it, and once their condition progressed to the point where they were unable to hold a needle and thread, they mentored Andrew on how to finish it.
3) Andrew originally believed that his situation was as follows: "He is immortal. Eventually, someone will ritualistically sacrifice him in Hell. This sacrifice will serve as the catalyst to release the old magic back into the world." He hoped that, through the doll/dolls (and some very careful spellcasting), they could "trick" the world into thinking that Andrew had been sacrificed.
The problem with their plan was that they fundamentally misunderstood the real situation: "Someday, Andrew will burn and die in Hell, and in so doing, be reborn as the physical manifestation of the barrier which traps the old magic in the core of the world. If this incredibly powerful monster is slain, the barrier will die with it and whoever felled the monster will be able to wield the old magic to fight the Moon Lord. If it's instead the challenger who dies, then Andrew will be resurrected once more as a human until another challenger arises and a new attempt to kill it is made."
Their plan failed because they didn't understand that replacing who was sacrificed was irrelevant. Andrew's sacrifice doesn't summon the Wall of Flesh -- instead, Andrew is the Wall of Flesh, and the sacrifice is merely the catalyst of his transformation.
Their plan did not, and never could have, worked.
As far as Andrew knew for a very long time, the mage died in Hell to the Wall of Flesh, and any other dolls are still down there, causing Andrew quite a lot of pain. At least he won't have to go directly with Chris when it's finally time.
4) From a cursory glance at the game -- I think the recent generational trauma of having their entire world almost destroyed by Cthulhu would probably put her off enjoying it, but I'll give you points for the joke!
The simplest way of phrasing it is that neither one of them actually has a set schedule or obligations, but also, they both chronically invent ways to be incredibly busy.
Chris had a fairly strict sleep schedule back when he was running a store pre-canon, so he still tries to stick with it and get up early, but since most terrible things happen at night (thanks, Moon Lord) it's slowly unraveling. He spends most of his days exploring, collecting loot, and fighting monsters. When he's at home and not eating/sleeping/cooking/cleaning/etc., he's usually either crafting or researching/studying (reading nonfiction, usually books about the old world/old languages/astronomy/astrology/spellcasting). He struggles a lot with downtime/relaxing/nonproductive hobbies since he's always been so busy prior to coming to Purity Town, always either running the store/helping around the house/caretaking for younger kids/etc., so when he has time to himself he usually immediately finds a way to fill it. He does hang out with some of the townsfolk from time to time, Malik especially, but he doesn't just "chill" very often outside of maybe some occasional solitaire or other card games. Pre-canon he was in a relationship and participated in bar trivia with a small team, but he broke up with his boyfriend and hasn't really kept in much contact with any of them since moving to town.
Andrew's sleep schedule is somewhat less reliable -- he only goes to bed when he's at a good stopping point in his work and remembers he's tired -- but he's always up with the sun. His main work is doling out advice/acting as a mediator/acting as Google for the townsfolk; people ask him questions and he answers, they ask for his advice and he gives it to them, and he weighs in on arguments to deescalate things. His "other" line of work is translating old books and compiling his historical research into, effectively, textbooks. He's in a very unique position as someone with a perfect memory, native fluency in older languages, and the unique and irreplaceable historical context that comes from actually having been around for (or only 1-2 generations removed from) the actual time periods he's writing about, and so he uses that to its fullest.
Despite living in an actual society now, Andrew's spent a long time on the edges of civilization, and so also likes to spend his time hunting, gathering, preserving, brewing, and so on. He's not entirely used to having good infrastructure and the ability to acquire food that you yourself haven't grown/hunted and stored for later, and also just enjoys the process of hunting, making his own things, and the likes, so that fills most of the remaining time he has set aside for "hobbies."
And then of course, there's all the time that Andrew is giving advice to Chris, usually in terms of suggesting what to do/where to go next or assisting him in crafting.
Thank you!! I had a lot of fun with that pose. Chris gets to be a little divine and scary, as a treat.
Here you go! It's a pretty simple cosplay, so it's fortunately very comfortable to wear for long periods of time. I've posted some other pics on my main blog!
First: It's awesome to hear my stuff has inspired you! Keep on making characters and keep creating stories!
Second: Malik has a backstory, but it's a fairly loose one -- I've gone into it a little bit here, but it skips over a lot of his life. The main points are that Malik has always had a very strong danger sense/sense for the evil and eldritch, and because of it grew into a monster hunter with a thrill for being "the predator" when fighting monsters/exotic animals. This turned into a similar enjoyment for his preferred weapon type and eventually becoming a proper arms dealer as a job. He moved out to Purity Town both for its location and potential unique dangers, and was very close with the previous Guide before Andrew.
I'll also present Malik's theme song.
It's loosely intentional! The specific shadow you're looking at is technically the shadowed side of a mountain in the background of the mural, but the original draft had Andrew's silhouette almost entirely scratched out from the mural, and parts of that stuck around as I painted and influenced how I did the background and paint around Andrew specifically.
Not on screen, for a few reasons -- primarily that that would be REALLY hard to draw, and secondarily that that opens a gigantic can of worms insofar as worldbuilding questions go that just aren't relevant enough to the plot/themes to justify the time I would need to dedicate to it.
That being said, the current script does have the Goblin Tinkerer show up to give the Mechanic some happiness and explain Chris having access to combined accessories from the Tinkerer's Workshop.
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Good going, guys.
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Now go to BED.