Mishap at a Synth Lab
Who dun chopped his head off Tisk, just attach him onto another body
TVSTRANGERTHINGS

Origami Around
Show & Tell

❣ Chile in a Photography ❣
"I'm Dorothy Gale from Kansas"
noise dept.
Misplaced Lens Cap

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祝日 / Permanent Vacation
trying on a metaphor

oozey mess

#extradirty
Jules of Nature
occasionally subtle
wallacepolsom
Alisa U Zemlji Chuda
Cosmic Funnies
hello vonnie

pixel skylines

Kaledo Art
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@reoxur
Mishap at a Synth Lab
Who dun chopped his head off Tisk, just attach him onto another body
Drogan - 3D Gmod Model (2015)
A model of Drogan I did in 2015, he's from a comic called "Druids" I think Twas a model for Gmod, looks worse in that old engine lol. Was still learning Anatomy back then.
Shiba Menace
https://www.furaffinity.net/view/30731672/ Rework of an older render
Old - https://www.furaffinity.net/view/19370211/
80s Style? Panther Robot head
Blender 2.8 Eevee really is great, Rendertime: 2.6 Seconds
Here’s a cool little trick that I just discovered:
In Blender you can set everything in your scene to be fake lit by a so-called matcap material. One of the standard matcaps in Blender is one that looks like the colors on a normal map - In fact, it IS the colours on a normal map. If you take a screenshot of your 3D object with the normal matcap on, you get a perfect 2D normal map of it!
I made this coin by sculpting a head, and then just taking a picture of it on a coin surface with some text, then applying that picture as a normal map to a flat coin-shape.
You could of course do this by baking a normal map the usual way (planar projection with great ray depth), but this way is much faster and you literally can’t make mistakes!
Faking Maya's TweenMachine in Blender
A Behemoth Otter = Behemotter / Beheotter
(Personal Model)
An update of a old Fox Player Model for the game Garry’s Mod
Its still old an crappy but at least looks better in some way
Some wings n such
Fabric #04
Keep reading
Free Texture site
Depends on Patreon, develops new materials over the months
15 Min Sculpt Challenge - Shark
15 Min Sculpt Challenge - Otter
15 Min Challenge - Ram
Not used to sculpting in a time frame such as 15 min lol
Might have finished at 20 min honestly
Some concrete barricade walls
A box test
And Blender dynamic paint with hair particles
Do you have advise for making fullbodies, and hands & feet in sculptris? You do it so well! And exporting it to blender for retopology? I struggle with retopologizing hands and feet a whole lot.
Well if you struggle with parts of a body in Sculptris it would be easier to make a base mesh in Blender first, using things like Metaballs and or the Skin Modifier
Skin Modifier is best for making hands: https://www.youtube.com/watch?v=BncaZmeCgrY
So you can use the Skin modifier and also boolean on the parts, throw it in Sculptris and continue.
I usually use this for Retopo https://github.com/CGCookie/retopoflow . Just search on youtube about Retopoflow to learn a little.
If you are more into Automatic retopology, can try the Quadremesher paid addon (Its too pricy though) which is similar to the Zremesher from Zbrush but you’ll have to do cleanup
But aye hands are are tricky but it can be simple such as this video https://www.youtube.com/watch?v=TL9ntlldUtM , I think the same can be done for feet but well I mostly do Canine feet lol
Blender: BevelR Addon - Free
Get it here > https://gumroad.com/penfinity
Blender: Rendering in 360