VR (and similarly other co-presence approaches) and literal death rather than virtual death: ""The low hanging fruit of VR, to me, is horror games that purposely do jump scares. We're very close to having the first death in VR - I firmly believe that. "When the commercial version comes out, somebody is going to scare somebody to death - somebody with a heart condition or something like that. It is going to happen. Absolutely." While this may seem sensationalist at first glance, Unger was entirely sincere in his intent. If the supreme evocative power of VR is now beyond doubt, it follows that it poses certain risks to users with fragile mental or physical conditions."










