Javascript generated maze turned into 3D print (part 2)
This is a maze generated in javascript using a depth-first search algorithm.
A 3D model was built in three.js starting with a solid block, creating the cells using boolean subtraction via constructive solid geometry (building the maze by merging multiple geometries (cell walls) resulted in unprintable meshes from three.js). CSG geometry needed to be made three.js-friendly by using ThreeCSG, then converted to STL for printable export. Tested on Makerbot Replicator 2.













