Mechs I designed for Aether Nexus.
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Mechs I designed for Aether Nexus.
A bunch of artwork I did for the new high-fantasy mecha TTRPG Aether Nexus - which has about 10 days left on Kickstarter at this time.
Have you played Aether Nexus ?
By Matt Click, Michael Barker, Tim Kearney, Meredith Gerber, Susanah Grace, Marquis Hartis, Jeremy Lilley, JB Little, Gwen Read, Chris Willhelm
Aether Nexus is a fantasy TTRPG of mecha and magic powered by The Mecha Hack, available from Absolute Tabletop and made with The Black Hack. Discover a high fantasy world shattered by calamity and preserved by aetheric knights clad in artifact armor. Inspired by such properties as The Vision of Escaflowne, Nausicaä of the Valley of Wind, and Aura Battler Dunbine, Aether Nexus features a simple D20 roll-under resolution mechanic and few GM-facing rolls, allowing for quick and exciting gameplay.
Have you played ?
Yes I have played it
no but i've read it
no but I've heard of it
Never heard of it
What if I made up a Liz for a fantasy mech rpg I haven’t played
So, one downside to Indie TTRPGs is that oftentimes there's not much in terms of support outside of the original release.
I'm going through a funky moment since I want to GM more Aether Nexus, and I'm even in the discord! Sadly, the discord chats are kinda barebones and I don't even see Freaks™ posting their nutty homebrew stuff 😭
Its possible that if I post AN stuff here on my tumblr that I'm like... one of three people posting about it, and is the main artist that worked on the mechs/characters for Aether Nexus lol
Aether | NEXUS (1 of 2) - Oska
Hey, you! Yeah, you!
Do you like mecha? I certainly hope you do, based on the tags I'm gonna be slapping on this.
Do you like TTRPGs?! I- pff- this is Tumblr. Higher than average chance that you do.
Do you want a TTRPG designed for mecha?!
Well, I have a couple choices for you!
Is this an ad?!
No, but it is my pin, and I'll update it as I find more mecha rpgs that I can reccomend with confidence, which generally means 'I found a podcast that shows how it works'.
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Lancer - Free to start for players, DM-facing stuff is relatively inexpensive. Roleplaying is streamlined, but the combat has about as much crunch as a game of modern Yu-Gi-Oh. Which is to say, a whole lot. I like Tablestory's Zero.Blue.Orion story for a listenable podcast, but they are very much playing an early version of the game, back when the rules were still being refined.
The Mecha Hack - Very inexpensive, all currently-released supplements total up to about half the cost of a D&D PHB. Published by Absolute Tabletop, The Mecha Hack is a roll-under system based on The Black Hack, which is based on, iirc, second edition D&D. It's rules-light all around, and with it being roll-under, the players will know the result of their rolls right away, based on a difficulty modifier given by the DM. So if you have a player who's cursed with low rolls, this might be their system. If you wanna give this a listen in podcast format, the Ing Brothers over at Silhouette Zero have done a fantastic little two-episode oneshot. We love SilZero on this blog.
Aether Nexus - So, you've given The Mecha Hack a listen and you're like "DUDE. The system sounds great and all, but my players are really attached to the fantasy genre. Do you have anything closer to like D&D or Escaflowne in flavor?
AETHER NEXUS. Brand spanking new, it's kickstarter is technically still going as of the time of this writing. But, it's also published by Absolute Tabletop, and has already reached all of it's stretch goals. Aether Nexus functions both as a standalone game, and as an expansion of The Mecha Hack. It includes a bunch of new pilots and mechs fit for the fantasy genre, and, I mean, just go look at the art of the Magus and the Dragoon. They're so good!
Beam Saber - (I'll be honest, I don't know too much about this one. I started listening to one podcast about it a while back, but since the overarching plot of that one didn't hold my interest, the mechanics have slid from my brain in the intervening months.) To be updated!
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I'm sure there are a bunch of other mecha systems out there, but these are the ones I'm familiar with the rules for, and can wholeheartedly reccomend, with examples for people to verify the gameplay style.
Honorable mention to Lost Among the Starlit Wreckage, which is a singleplayer or two-player storytelling game based around the concept of being stuck in your mech at the end of your story, trying to survive until you can be rescued.
Some more art I did for Aether Nexus.