hi thank you so so much for this account! it has honestly been so helpful and I am learning a lot. I was wondering if you maybe had a tutorial on how to use blender jewelry? and how to go about using them on the sim in blender? sorry if this is a little confusing, but I really appreciate it!
Hi Hi! Thank you for visiting!
As for blender only jewelry, the process is similar to adding any other blend file to a project, but I’ll show a quick demonstration in case it helps others!
Here, I’ll be using @cocoelleansims’ Dior Necklace, available on her Patreon!
First, you’ll need to append the item. Go into File > Append, then double click the item. You’ll be brought to a bunch of folders. Select the Object folder and double click the mesh.
Most blender creators are nice enough to name the item(s) as what you’ll be looking for, or make it the only item in the file. If you’re confused on what the item is, I personally just select all of the items and delete the ones that aren’t what I’m looking for ¯\_(ツ)_/¯
When the object appears, click the name in your menu, and in Object Modifiers (wrench icon), you should find the armature modifier already added. Change the “Object” location to the name of your rig (in my case, BiaRig)
After that, you can do whatever you need to do to fit it to your sim. It’s important to note that with .blend file exclusive items, symmetry is not guaranteed, so using elastic deform to symmetrically sculpt may not come out the way you intend. Here, I’m scaling and rotating the necklace in edit mode
And TADA! You’re done!
Troubleshooting under the cut














