Worms come out of the woodwork
Leeches crawl from out of the dirt
Rats come out of the holes they call home
I fall apart and the snakes start to sing
seen from Türkiye

seen from Australia
seen from India
seen from United States
seen from United States
seen from United States
seen from Romania
seen from Sweden
seen from China

seen from United States

seen from Romania

seen from India
seen from United Kingdom

seen from Russia
seen from China
seen from Russia

seen from India
seen from United States
seen from Türkiye

seen from Latvia
Worms come out of the woodwork
Leeches crawl from out of the dirt
Rats come out of the holes they call home
I fall apart and the snakes start to sing
How to: play games.
You can emulate the low-intelligence dialogue of isometric Fallouts and Arcanum by playing ANY game in a foreign language you have only a surface understanding of. Not only does it make bad writing most games have much more palatable—allowing you to supplant disagreeable impressions with novel memories— language-learning aspect becomes itself a game mechanic, one that readily injects itself into the game's own (oftentimes critically limited) pool of game mechanics. Low-intelligence dialogue also doesn't necessarily indicate a stupid PC, but a foreigner or a rustic with a tenuous grasp of local language. I've managed to squeeze one more playthrough from otherwise well-trodden Arcanum by playing in French as half-ogre idiot-savant. And Gothic's limited portfolio of game mechanics was GREATLY improved by playing The Chronicles Of Myrtana: Archolos in its native Polish. Archolos, in case you don't know, is a total conversion mod for Gothic 2 that follows up on its overarching theme of orcish invasion (the exact same problem I have in real life, actually).
For good luck
Bradlomk