Seawinkle
Water type
Ability: Torrent (Powers up Water-type moves when the Pokémon's HP is low)
Dreamworld Ability: Dazzling (Surprises the opposing Pokémon, making it unable to attack using priority moves.)
Dream Entry: When cornered, Seawinkle will create a strobe light effect with their bulbs, confusing and frightening the predator for a moment, and then it makes its escape. It is much faster in the water than on land.
Chaos Entry: It communicates with others by flickering the bulbs on its shell. Scientists have discovered it knows Morse code, but aren’t sure if it learned it from humans or if it originated it.
Additional Data: At night, these Pokémon illuminate seashores with the constant flickering of their shells, which attracts dozens of people to watch. If they sense someone has stepped into the water, they will stop their lights and hide right away. Seawinkle also put predators in a trance-like state by rapidly flashing their lights as fast as possible, and will flee the moment they get a chance.
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Meet your Water starter!
Art by me (@frisbys-artwork)
Cry by Justin Page














