Cave Walker
Legend has it that somewhere in the world lies the Great Cave of the Mystics, where the ancient wizards had hidden their gold and riches before they vanished from this earth, to be retrieved by them when they finally return. Of course, it’s just a legend. Or so you thought. But wouldn’t you know it, only day while exploring, you accidentally stumbled across the entrance to the Great Cave. You’re not about to pass up the opportunity to see if the legends are true. So now, with only your wits, your courage and your reflexes, you begin your journey into the Great Cave. Released by Spectral Associates on disk in 1986, Cave Walker continues the journey of the nameless adventurer from Downland. The relative simplicity of Downland has been replaced by a deeper game, one that even supports saving and loading, but it lacks the pick up and play aspect of Downland. Perhaps to make up for this, Spectral Associates included a practice mode, in which you can explore the majority of the caverns and not die (the first nine caverns are all you can explore in this practice mode, and the ability to save and load is disabled). Cave Walker is much larger than Downland as well, featuring over twenty-five different caverns.
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