i really liked the concept of the cells being humanoid so i made the player. (please ignore the hand, the posemy.art thing just made the hand look weird)
Oh damn, I hadn't considered giving the Player a pattern. Pretty cool!

seen from Russia
seen from Oman
seen from United Kingdom

seen from China
seen from China
seen from United States
seen from China
seen from China

seen from China
seen from China
seen from United States
seen from New Zealand
seen from Mexico
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States
seen from United States
seen from United States
i really liked the concept of the cells being humanoid so i made the player. (please ignore the hand, the posemy.art thing just made the hand look weird)
Oh damn, I hadn't considered giving the Player a pattern. Pretty cool!
CelLua Machine webcomic, anyone?
Day 8: the Puller (#14). The titular cell of CelLua Machine, it moves itself forward with a pulling force every tick, dragging along the cells behind it. It can't push like the Mover.
I think a similar design for all of the cells that self-move would make sense. Generally round like their cell. This one's tail is longer though because I think it would grab onto the cell behind with it in order to pull. I'm not sure what the back of the Puller would look like in 3D, though leaks suggest it might be a hollow square or diamond.
Day 8: the Enemy (#13). These critters are what you are tasked to rid of when solving a puzzle. When a cell moves into it, it and the opposing cell are damaged 1 HP, of which Enemies and most cells only have one of.
If you could touch one without damaging either of you, I think they would actually be very soft. Sort of like a spore. It would make sense given how Enemies explode on contact.
Sorry I haven't been doing these, well, daily. I very often jump between random interests. Maybe I should take my thought up on having these be bidaily or something. Then I can post some other CelLua miscellany every other day.
Day 7: the Trash cell. This critter doesn't do anything on its own, but will "eat" (trash) any cell which moves into it, permanently removing it.
I think these kinds of cells would be real gluttons, partly because trashing is commonly called "eating".
XaiGamer1 sent in some art of a possible design for the Trash cell. The full message is:
man my art is kinda trash... (badum tss) anyways the triangles on the lower half are based on both tiger stripes and the divots in the original cell there are also triangle cutouts in the top half (ears, tail, hair tuft, side tufts) also it has spiky teeth and is very destructive i genuinely just made a mix of a tiger and the evil fiend also the trash icon is on the side because i forgot to make space for it on the front i wanted to draw a mover cat but i couldnt be bothered to tbh speaking of which, mover is distressed because it will be reduced to oblivion in like 2 ticks
I really like this design! They look much more vicious than mine, haha. I haven't considered giving them markings beyond the shading and engraving.
Day 6: the 180 Rotator. It rotates the cells around it 180 degrees adjacent to it one axis every tick. Curly guy.
Bit short here. Don't got time to write, worry!
Doodling.
I was very busy today so here's a quick comic to compensate.