Can Mekton be turned into a fantasy game?
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Can Mekton be turned into a fantasy game?
Character Background: Unwilling Time Traveler by SelfishEnd on reddit
Age of Sigmar: Soulbound - Sigmar’s Suicide Squad
One of my favourite things about Aos: Soulbound is that several groups who would be adversaries in other settings are perfectly viable as protagonists, since they’re all opposed to Chaos (and Death, and Destruction). It’s an extremely severe case of “The enemy of my enemy is my friend”. They’re even in the core rulebook as starting options.
So, while the characters I’m creating for this month’s challenge are generally heroic and recognisably ‘good guys’ (aside from the elf), consider the following as an alternative party:
Witch Aelf (Elven Murder Cultist)
Darkling Coven Sorcerer (Elf who thinks life is Game of Thrones level of backstabbing and scheming)
Saurus Warrior (8′ reptilian killing machine)
Idoneth Emissary (soul-stealing elf with flying eel pet)
Outcast Kharadron Endrineer (Dwarven Iron Man, without the restraint or concern for others)
The Human Veteran tasked with keeping them inline and on target, and
The Soulblight Vampire duelist, who isn’t part of the mystical binding, but keeps running into them and ‘helping’.
Other options include Aelven assassins “gifted” to the group by the God of Shadows, reformed former Chaos Cultists, and the angriest tree monsters around.
How Watch Dogs: Legion's 'Play as Anyone' Simulation Works | AI and Games
Tommy Thompson’s deep dives into AI in games frequently overlaps with procedural generation in games, and that’s certainly in the forefront of this latest video about the characters in Watch Dogs: Legion.
One thing that struck me is how the systems in the game are building on previous research. For example, the player-time character generation is partially inspired by research on alibi generation by Ben Sunshine-Hill and Norman Badler.
I’d like to know more details on how the generation of character details, because their ability to generate from partial data sounds like they’re using some form of constrain solving but I’m not sure.
It’s also worth pointing out that they don’t try to generate everything from scratch: recruitment missions, for example, have some basic narrative scaffolding that cab have the dynamic elements slotted in. This is a smart way to handle it: you don’t need to generate everything, and writing some solid content saves you time for enriching the generative system in ways that pay off more effectively.
Dungeon Master's Vault DnD 5e Character Generator
Dungeons & Dragons 5th Edition (D&D 5e) character builder/generator and digital character sheet far beyond any other in the multiverse.
When your character dies and you don't have a new one ready: