Where The Spirits Have Lease is a homebrew 5e campaign, though not by far. I enforce some optional rules in my games, like Routine Skills, Massive Damage, Intiative in roleplay, Carry Weight, Item Burden, Crafting skill and Spells Reagents.
I also use a simplified equation for Experience on the first page, less numbers means players know how much XP they need, and gives each individual point more value. (Its also easier to keep track of!)
So I made this sheet to better explain my homerules and cement them as a part of the campaign. I’ve made other player sheets before, so I whipped this up in a couple of days.
**I forgot Nature in the Skills section, an erroneous oversight (T⌓T)







