hey guys!!!
i’m currently making a Wednesday/Nevermore script and i was wondering if anyone had any class ideas i could add??? theres really nothing to work with in “canon” so im open to suggestions!
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hey guys!!!
i’m currently making a Wednesday/Nevermore script and i was wondering if anyone had any class ideas i could add??? theres really nothing to work with in “canon” so im open to suggestions!
Not Beholder Idea, Class/NPC idea
Okay, this isn't a Beholder idea, but I thought it would be cool for a class/npc.
So we all think gunslingers are cool, right? Like the typical Wild West cowboy doing shootouts and bar fights. However, you don't really want to add guns to your fantasy world, so consider this:
Wandslinger
They're basically magic-users without magic of their own, instead abusing magical items (some adjustments to item requirements may be made). This would work best in a world where actual magic-users are rare, but artifacts and items have still survived, and they'd essentially work as regular cowboys.
You get the poor farmhand coming to town for the first time with nothing but a Wand of Web. You get the one guy who somehow manages to duel-wield Wands of Fireball. You get the wanderer who's amassed so many wands he doesn't worry about running out of charges, one stops firing, he just grabs another. You've got the QuickDraw who's only got the Wand of Paralysis, but boy can he draw it quick. Finally, you've got the hired goon, working for a corrupt businessman, who doesn't have so much strength, but plenty of backup, and has more than just a Wand.
Honestly, this would work best for NPCs , since otherwise you'd have to start a player out with at least one reusable magic item, and to compensate they wouldn't get many other features. If you were to do it as a class:
At level 1, choose a subclass/feature:
QuickDraw- add one Wand/staff or other reusable magic item to your starting equipment, at the DM's discretion. Every turn you get a bonus attack, which is treated as a surprise attack. You also have a +2 to hit with non-bonus attacks.
Duelslinger- add two wands/staffs to your starting equipment, at the DM's discretion. You may use both wands simultaneously. However, due to this you lose advantage on surprise attacks.
Weapons Vallet- add 2-4 wands/staffs or reusable magic items to your starting equipment, at the DM's discretion. As a free action, you can remove any item from your inventory and/or toss it to a teammate with an athletics or acrobatics check. You take a -2 to hit with magic attacks, but can instantly draw the next item if your current one is expended.
Caster(I'm open to name suggestions)- Add 3 non-Wand or staff reusable magic items to your starting equipment, at your DM's discretion. You have a +2 to hit with any magic items, and +20 feet to the range of any thrown magic item. (This guy is kinda supposed to be like a grenade lobber, throwing things like Bag of Beans beans or cards from the deck of illusions, while staying in the backline) Unfortunately, you can't use wands.
Magic swords, armor, or utilities like the Bag of Holding (or Bag of Devouring) cannot be selected as starting items.
Also this would work best if you plan on giving out a bunch of magic items later on, otherwise you might want to fudge the starting numbers.
This is just the bare bones idea, feel free to add to it in the notes! I'm open to constructive criticism
Intelligence-based Warlocks
Over on Twitter, I made a case for warlocks in 5e being able to choose Intelligence instead of Charisma as their casting stat. Here’s how that might work with various patrons.
Great Old One or Fathomless
Look, you might not be that friendly or even that intimidating, but because you’re so smart and curious, of course you decided to read that strange book that whispers in your head. Of course you decided to try to get to the bottom of the mystery in that small coastal town. You had to know! How were you supposed to guess what the consequences would be?
Archfey
A local hag was impressed by your cleverness and actively recruited you. The schemes you could dream up together! The terror you could cook up! The backhanded compliments she keeps giving you about how you may not have the talents of her other minions, but your smarts make you “useful”!
Fiend
You probably signed up with a devil. See, you were a lawyer before signing the pact, and you’re determined to beat your patron at their own game. You find and sometimes even write in dozens of loopholes in your contract. Your patron is onto you for this, but you’re sure that you’ll come out on top. If anyone asks who’s actually in charge, you and your patron both say “I am!” at the same time, then glare at each other.
Magical Girl class idea for RPGs
I thought of an idea for a class for a modern setting RPG based on modern magical girl series mainly Madoka Magica. The class can equip any weapons, can’t wear any armor, and have half of spells of the main magic-user class with some class exclusive magic.They can also appear as enemies with different weapons, stats, and appearance.
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