When he was growing up, Daniel Wilkins didn't go out much. He spent a lot of time at home, indoors and playing video games.
When he was growing up, Daniel Wilkins didn't go out much. He spent a lot of time at home, indoors and playing video games.
For a budding game developer, that's not such an unusual story. There are plenty of origin tales in gaming about young enthusiasts secluding themselves away from suburban sunshine and sports teams, to battle aliens and best beasties.
But Wilkins had other reasons to stay indoors.
Wilkins grew up in various Detroit neighborhoods, which he describes as being beset by lack of opportunity, poverty and crime. Now he — along with his creative partner and friend Neil Jones — are writing a game about their experiences.
April 20, 2016












