Alright yesterday me and my friends CUBED using my fresh COMMANDER CUBE that I made!!! And it was... A lot of fun!
It went (first player to play to last) : Brago vs Ghave (me) vs Marchesa vs Halana & Alena. I won!
My friends didn't know the cube's list at all, nor the themes (they didn't wish to be told), and aren't big drafters either.
Big analysis below!
What I get from the draft part is that discovering cards and synergies was fun and engaging, and there were enough cards and strategies that everybody found his niche without stepping on the others' toes. There were still contested cards as several of us drafted some colors (3 on white, 2 on red, 2 on black) but with sufficiently different goals that it still let us get useful cards in our decks. The least contested color was blue (out of 35 blue cards seen, 22 went into a main deck, and only one player had blue), the most was probably red or black (all 4 of us picked red cards at first but only 2 players ended up on red). Black had the least % of card played Maindeck (34 cards seen, 15 maindecked, so 44%). Green had the most % of maindecked cards (31 cards seen, 25 Maindeck, which is 80%). The packs were seeded with 2 legends each, so we saw 24 legends out of 50 total. Out of those 24, NINE were 3 colors, NINE others were 2 colors, one was green, 2 were red, one black, one blue and one white. What I get from this is that I need more 1 colors legends to pad the 3 and 2 colors one out. Indeed, in my cube you can pair mono color legends as though they had partner so I would like more people to put them in the command zone instead. What happened here is 1st pack we opened 4 3 colors legends, I was able to draft Gahiji, Thantis and Ghave and see what colors were open or gave me the best options. I would like the draft to be a little less open to this.
One player had, like me with Ghave, Marchesa from the beginning and went with this plan early, he probably had the best deck. Brago pivoted early second pack. Halana and Alena forced gruul because that is where his heart is, and ended up with a good deck, but probably amongst the weakest overall unless he had very good draws (which he sadly hadn't, even tho he came very close to winning!)
Gameplay wise, the early turns were kind of durdly. 3 colors commanders without a lot of fixing can be hard to bring out on curve, but we kind of managed. Brago and Marchesa went off quickly compared to the 2 other decks, thanks to the great value they were able to leverage. At one point Marchesa was 6/4 haste vigilance deathtouch Trample first strike AND had akki battlesquad on the board which let him come very close to victory! Brago was very close too, generating tons of tokens with cloudpost ranger, deadeye navigator, and being able to recur her interactions with archaeomancer. As for me, I struggled with card draw and was stuck with a very unimpressive board for most of the game. That said, I was able to resolve and keep zulaport cutthroat and cruel celebrant, which my opponents underestimated. I was able to finish off the two giants with repeated sacrifices and keeping removal in hand (contraband livestock and despark). H&A was very close to winning too because he built a threatening board while Brago and Marchesa fought and when Marchesa killed Brago he left himself open to the clapback.
It was a lot of fun and I loved the experience! I am keeping a sheets with stats since I don't get how to make stuff work on cube cobra... Here they are bellow, in all it's frenglish beauty
And here the cube's list!
Bonjour et bienvenue sur le quoicoucube commander ! Pour commencer, je l’ai créé pour plusieurs raisons : - J’aime beaucoup drafter - J’aim
Thanks for reading ✌️










