Continuing my delving into Battlefront II concept art, this rendering of the Deathstar II just shows how geometry, colour, lighting and characters combine so well to tell a story. Many scenes from the movies are set by a tie fighter passing by a setting where the camera pushes in on a conversation or selection of characters. The perspective of the deathstar’s interior communicates the size disparity between it and the star destroyer in the distance.
source: https://www.ea.com/games/starwars/battlefront/battlefront-2/news/concept-art-of-star-wars-battlefront-ii












