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So for Dice Troop, I will soon be GMing Deathwatch. I have the main rule book PDF and will be digging into it once I have a few life matters taken care of. What to advise/suggest/warn?
Solo Mode/Squad Mode is your bread and butter.
If at all possible, go out of your way to include a moment of both Solo Mode and Squad Mode during each session. That might sound like a lot of work, but the payoff is extraordinary as far as player experience goes.
Otherwise, you’ll have that one Assault Marine that runs rampant, or the one Devastator that makes combat irrelevant by mowing down every enemy.
Other than that, homebrew some custom chapter rules if need be, and enjoy the ride! Deathwatch is all about those big, scenic Space Marine fights.
Battle Bros Toxic and Savage start their journey into the world of Yu Gi Oh with their first episode of T2D.