OCG: DUELIST PACK - Duelist of Gloom
It’s the end of the LEDU Era it looks like
Duelist Pack is getting renewed with a new format! This time, the pack will contain cards used by 3 Duelists from the anime and manga who use DARK monsters. It will include new cards for these Duelists as well as reprints of versatile generic cards to help you build their Decks.
-Release Date: May 16th 2020
-Each pack will have 5 cards and each box will have 15 packs
Also 3 new kinds of sleeves will also be released on the same day:
-Duelist Card Protector OCG 2020
-Duelist Card Protector Black 2020
-Duelist Card Protector Gloom
Note: The “Gloom” here is specifically a kind of gloom or shadow heavily associated with the gloom, shadow and darkness of the underworld in various classic mythologies. A really dreary deep darkness.
Egyptian God Slime
WATER Aqua / Fusion / Effect
LV10 3000/3000
1 Aqua monster + 1 Level 10 WATER monster
Must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 Aqua monster with 0 ATK (in which case you do not use “Polymerization”).
(1) This card can be treated as 3 Tributes for a Tribute Summon.
(2) Cannot be destroyed by battle. Your opponent cannot target monsters you control for attacks or with card effects, except “Egyptian God Slime”.
Meklord Emperor Wisel – Synchro Absorption
DARK LV1 Machine/Special Summon/Effect
2500 ATK / 2500 DEF
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can only use this card name’s 1st effect once per turn.
(1) During your opponent’s turn (Quick Effect): You can send 1 face-up “Meklord” monster you control to the GY; Special Summon this card from your hand.
(2) If this card is Special Summoned: You can target 1 monster your opponent controls; it cannot attack for the rest of this turn.
(3) When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.
Cyber Energy Shock
Quick-Play Spell
You can only activate 1 card with this card’s name per turn.
(1) If you control “Jinzo”: Target 1 card on the field; destroy it, then it was a Trap, you can apply 1 of these effects.
● Negate the effects of 1 face-up card on the field until the end of this turn.
● Each “Jinzo” you control gains 800 ATK.













