Elisabeth Sinclair • 40 • Female (she/her) • Metahuman • Tempestakinesis • C.A.R.M.A • Commander
BIOGRAPHY
Born the eldest of two in Auckland, New Zealand to a French-Māori couple, Elisabeth was the miracle baby her parents desperately prayed for and paved the way for her baby brother to be born a few years later. As her parents doted on her so she doted on her brother Rhett, and from the beginning they were there for one another. When Elisabeth’s powers began to manifest, unknown to their parents at the time, and struck Rhett he was the one lending support as Ellie figured out the healing capabilities of electricity. And though their parents eventually found out he helped keep her Electrokinesis as secret as long as they could — it was inevitable, when their maternal grandmother had been a powerful Atmokinetic and respected elder among the Māori before her passing shortly before Elisabeth’s birth.
It was nothing to do in regards to her abilities that had Elisabeth needing her brother, and her family really, the most, but problem with a boy. She was in her last semester of high school with plans to join the United States Air Force and work toward a university degree when she got mixed up with a boy and ended up pregnant. And then there were the complications that, even though she successfully delivered a healthy baby girl, would prevent her from having another child. Through it all her family supported her with her brother being her biggest cheerleader of all, despite pursuing his own interests. And through it all, through graduating university and climbing ranks within the Air Force and raising her daughter, Elisabeth kept her gift of electricity a secret.
Until she was approached by a group seeking to start up a fledgling government-backed organization dedicated to the protection and rehabilitation of Metahumans. They needed one more member for the Board of Directors, and someone they trusted to be hands on in a directing position at what would be the main headquarters in Pansaw, California. The freeing knowledge that the group already knew of her Metahuman abilities helped her make her decision, as did constant encouragement from her brother and her daughter. After all, what better way to help Metahumans than to help form and lead what would eventually become an worldwide organization within all first world governments — while maintaining the secrecy of her own genetics within her family and the Board of Directors? A Metahuman able to advocate for others who were just like she had once been was just what the young C.A.R.M.A. needed.
This vision proved difficult to maintain, as corruption began to take root early on and the ideals of not just her fellow commanding officers but even the newest of agents began to twist C.A.R.M.A.’s mission over the years. Everything came to a head with the events leading up to and surrounding the extremist Nephilim’s attack on the city at C.A.R.M.A.’s weakest point. It was thanks to Dr. Quinn Parker’s mass-produced meta steroid, and the formed alliance between C.A.R.M.A., the Rebel Army, and and the vigilante Hero Squad that saved Pansaw and defeated the Nephilim. With the truth of her powers now revealed, Elisabeth took control of C.A.R.M.A. with the full support of the rest of the Board of Directors and began to root out the deep corruption within the organization and slowly clean up its reputation.
Dr. Parker’s meta steroid had more of a lasting affect on Elisabeth and her powers than either the scientist or the newly appointed Commander anticipated, in that Elisabeth soon found her abilities expanding and growing even more powerful and akin to the abilities her grandmother posessed before her. As she began to really dig in deep and get her hands dirty in order to finally reform C.A.R.M.A. back to what she and the Board originally envisioned Elisabeth found herself learning more about her new and growing powers and retraining her control over them. A few years later now and though there is still a long way to go, both for C.A.R.MA. and for herself, Ellie is determined to keep going full speed ahead.
POWERS
TEMPESTAKINESIS: Elisabeth can sense, create, shape and manipulate storms — including but not limited to strong winds, hail, thunder and lightning and thunderstorms in general, heavy precipitation such as rainstorms or snowstorms, heavy freezing rain such as icestorms, strong winds like hurricanes, cyclones and tornadoes, or wind that is transporting substances through the air like in a dust storm, blizzard, sandstorm, etc.
WEAKNESSES
Users with Storm Negation can negate Elisabeth’s abilities. The necessary elements such as enough heat and moisture present make it easier to create proper storm conditions. Distance, the amount of matter and precision of ability depend upon Elisabeth’s strength and skill. She cannot generate storms if already exhausted, she is limited only to manipulating what is existing or what has already been created. Air manipulation is ineffective in a vacuum, as atmosphere must be present. Elisabeth can be forced out of her storm form by individuals with Storm Negation or ability-negating powers. With the exception of Electrokinesis, all other aspects of Elisabeth’s power are still relatively new to her and have not yet been mastered.
PERSONALITY
+ Strategic + Maternal + Cool under pressure
– Deceptive – Over-protective – Intimidating











