#21.
Today, Wyll asked us to head in a different direction—he wanted to dedicate some time to searching for the devil he's chasing. We all agreed since we're getting sick of goblins and their foul smell. Well, except Lae'zel. She's growing more anxious by the day.
We came across an old crypt near where we first crash-landed after the nautiloid. After dealing with some scoundrels who attacked us, we ventured into the ruins. The place had a vast underground area thick with dust, but we could still sense a presence lingering in the heavy air.
When I opened an old stone casket, the air itself seemed to tremble and freeze. A being who called himself Withers rose from within. He asked us about the value of a single mortal, then simply left. As soon as he was gone, the oppressive atmosphere lifted like a retreating tide, and we could breathe freely again.
We discussed what he might have been, but found no answers. Shadowheart pointed to broken statues and symbols, telling us this was a temple of Jergal, the Final Scribe. That was all we could gather.
He didn't attack us though, so all's well, as Astarion says—and I totally agree. Plus, he probably noticed we were collecting loot but didn't say anything about it! I guess to a being like him, whatever he may be, swords and coins must seem trivial.
P.S. I don't know why I opened the casket. I might go along when Astarion wants to rob an abandoned place, but I wouldn't voluntarily open an enchanted-looking casket. Hmm. Did that being compel me to open it..?