Blood Countess Cards: Mortal Stab, Blood's Thrall
added new target type identifier: Wounded
added new targetIdentifier: Token Line Of Sight Wounded Non Self (Wounded target other than you in your line of sight)
seen from Macao SAR China
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seen from France
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seen from United States
Blood Countess Cards: Mortal Stab, Blood's Thrall
added new target type identifier: Wounded
added new targetIdentifier: Token Line Of Sight Wounded Non Self (Wounded target other than you in your line of sight)
Black Frost cards done, issue found elsewhere
started Black Frost
Added new target Identifier Adjacent Self (Hexes adjacent to your token)
added new event hook: Movement Resolved
fixed some movement math with distance moved
fixed Target Radius Self returning tokens instead of targets
realized we need a more robust rewind/checkpoint (barrel through can move people, haka can start over movement, but that only resets him)
fixed some ambiguity about tokens, targetable tokens, and targets in the targetIdentifier
realized I am not handling target managers and character managers correctly for minions/targets
finished Black Frost Cards (Cold Front, Icicle Fling, Floe, Gelid Blast, Impaling Stalagmites, Persistent Rime, Ice Age)
fixed initial scenario minion spawns
fixed andversaries targeting their own minions
day 83.
new Parse Card: Predictable enemies
brought the new images of PRISM Beacon and Luminary in to the project
art commissioned from Adam Rebottaro, trimmed to token size. the full-size art will show up once the characters are done.
Should I show knife girl the entirety of ii out of order?
should anon show knife girl the entirety of ii out of order?
yes!
NO!!!!
Going back to small daily things
collapsed scenario details panel on load
refactored objective lists so we can display them outside of scenario details panel
The nice thing about coming back after not touching this for a month is I get to see a bunch of small UI irritants I was willing to gloss over in the name of momentum
The downside is re-building that momentum
I'd like to try to get this downloadable in the next two weeks, even though it's just two scenarios. Then I can get multiplayer and additional scenarios out the door as they are finished. Ideally someone other than me can playtest it and show me where things need function or polish.
also need to build up funds to commission the other maps/character arts.