He really didn’t like waiting in lines, but now he absolutely had to.
A new game had been released just a day ago: An RPG that would soon be one of Tomura’s new favorite games. Usually he tried to ignore the hype, but this time it was different. This title allowed the player character to not only be evil if they so wished, but realistically so. It was refreshing and, to him, worth actually paying for.
However, the line he was in right now wasn’t very refreshing. He was stuck, waiting on people who complained about something even Tomura considered petty, insignificant bullshit. Thanks to this nonsense, the line had grown out of proportion and got him trapped with one of his worst enemies: Social conventions.
At least he wasn’t the only one in line who wanted to buy this game; the child in front of him also held a copy in their hands. Now, if there was anything the villain really couldn’t care less about it was age ratings, but the fact that a kid could just buy this game, which contained plenty of gruesome violence among other things, was kind of jarring.
With a small cough and a wave of the box in the peripheral vision of the kid, he hoped to coax the child to have a conversation with him about their purchase-to-be. It’d probably do him well, considering that he was already clawing at his neck. Hopefully his attempt at making the other speak was successful.