The Triaxial Theory of Horror
I have a theory that most horror fits into a volume of conceptual space described by 3 axes, which are:
Discrete--Diffuse
Mobile--Sessile
Wet--Dry
The Discrete--Diffuse axis describes the source of the horror. A Discrete horror has a physical, usually tangible form; is recognizable as the source of the horror; and takes actions which make it horrifying. On the opposite end of the scale, a Diffuse horror is one with no obvious source, center, or primary actor. Most of Steven King's work falls on the Discrete end of this scale; Silent Hill falls close to the middle; and The Others lands on the Diffuse end.
(As a note, any point on this axis can be done badly; hamfisted Discrete horror rapidly enters a space I call "Ooga-Booga Horror," where the object/entity/what-have-you is so cartoonishly scary as to wrap back around to being silly. Likewise, poorly handled Diffuse horror becomes "Vapor Horror," which is so completely sourceless as to be nonsensical.)
The Mobile--Sessile axis, meanwhile, describes the behavior of the horror. A Mobile horror is one that hunts, pursues, clings, reappears, or otherwise moves around; 80's slasher flicks being a prime example. Sessile horror, in contrast, stays put, and the horror derives either from the inability to escape its radius of influence or the inability to stay away; The Haunting of Hill House nearly exemplifies the far end of the axis.
(Here, too, poor handling can lead to the inversion of horror into comedy, on a scale from "Imma Gonna Getcha" to "Just Leave, Bro.")
Finally, the Wet--Dry axis deals with the effects of the horror, and is essentially equivalent to the gross-out factor. Typically, Wet horror is rich in blood, brains, and body parts, while Dry horror keeps its victims physically intact; however, this scale is not necessarily coupled to the presence or absence of viscera. For example, The Color Out of Space involves significant bodily disturbance, yet remains relatively Dry due to the elision of details. In the same vein (but in the opposite direction), Crimson Peak is an exceedingly Wet horror film, yet utilizes actual gore quite sparingly, preferring to shift the language of decomposition onto the inanimate house; yet its substitution of red clay for blood in no way lessens the Wetness of the horror.
(And as expected, this axis has its own hilarious pitfalls; over-the-top gore rapidly enters "Blood Fondue" territory, while excessively dry horror risks becoming "Totally Scary, Trust Me." Some would argue that The Color Out of Space indeed represents a plunge into the latter category.)
Some examples, then, of the triaxial scale in action:
NBC's Hannibal is Discrete/Mobile/Wet. Hannibal is the primary source of the horrifying events, he can and will chase you down, and when he does, it's going to get messy.
Saw is Discrete/Sessile/Wet. While the threat of bodily harm is similar, and its source similarly known, as in Hannibal, the texture of the horror is significantly altered by the confined setting.
House of Leaves is two horrors stacked up in a trench coat: the parts dealing with The Navidson Record are Discrete/Sessile/Dry, while Johnny Truant's narrative is Diffuse/Mobile/Wet.
Likewise, The Shining nests Discrete/Mobile/Dry horror (Jack chasing Wendy around with an axe) inside Diffuse/Sessile/Wet horror (the Overlook Hotel itself).
Silent Hill, as mentioned, is close to centered on the Discrete-Diffuse axis, and is also nearly centered on the Mobile-Sessile axis, although it is consistently Wet.
The Magnus Archives utilizes all three axes nearly to their fullest extents, but tends to cluster in the Discrete/Mobile/Wet octant.
To be sure, there are elements of horror not described by these axes--internal vs. external, active vs. passive, certain vs. uncertain doom--but as a system for interpreting and categorizing the main structural elements of horror, and particularly for describing one's preferences in horror, the triaxial scale functions well.
















