Guild Wars Patch brings love to PVP
New Heart of the Mists, Automatic PVP Tournaments and PVP Balance
Fans of Guild Wars 2′s Player verses Player game type are the main beneficiaries of the games patch yesterday. While some PvE elements are tucked in, PVP got the lion’s share of attention.
The most accessible part of this patch for players that do not PVP often is the new version of “The Heart of the Mists”. The new version has most feature of the old but adds a skirmish courtyard, a jumping puzzle, a VIP area and a few Easter eggs.
Also with this patch come server generated tournaments. Each one requires a a full team of players and grants decent returns for winning events. The smaller tournaments lead into qualifying to grander ones provided the participants win enough to qualify.
Hall of the Mists and other map changes
Hall of the Mists is the new PVP map added with this release. As ArenaNet stated in their press release, “Get to know your enemy personally in this new map designed for a 2 vs. 2 team death match.”
The ‘Courtyard’ PVP map was given a new mechanic where a player holds an orb and grants their team more points the closer that player is to the central alter. The catch is that a the orb slowly harms the player and any player killed in possesion of the orb does not resurrect.
The changes to Hero Balance affected mostly the player vs player game type and were generally aimed at making support build more viable.
guildwars2.com: June 2017 Competitive Feature Pack
GW2 Forums: Game Update Notes - June 20, 2017
You Tube / Wooden Potatoes: Guild Wars 2 - The Hall of the Mists | Competitive Feature Pack Drops