has anyone submitted the game Hadean Lands?
Hadean Lands has been added to The Timeloop Tournament
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has anyone submitted the game Hadean Lands?
Hadean Lands has been added to The Timeloop Tournament
Strange Airlock
This chamber is not hexagonal, but it reminds you of a hexagon in all directions, if that makes sense. Perhaps it doesn't.
...behold, everything I love and hate about text adventures
jesus christ, Hadean Lands is a fucking amazing game. like not just “amazing for an Infocom-style text adventure”, just straight up a really solid game, 10/10, excellent puzzles, evocative prose, the plot is still eating my brain.
the premise is that your alchemy-based spaceship has crashed on a dead world, space and time are deeply fucked up as a result of some alchemical accident, and you have to fix the ship.
(slight spoiler for the TES lore-inclined: the ship’s dragons are broken, yes really)
(rest is under a cut because it got long. i‘m apparently a giant fan of the puzzle setup.)
just... i love how 90% of the other formulas in Hadean Lands are flat-out magic and this one is just
it’s fluorite + sulfuric acid which is just fuckin
straight-up a recipe for goddamn hydrofluoric acid
you ain’t half shittin’ me ensign forsyth
Hadean Lands is a really neat interactive-fiction game/colossal design achievement born of pure madness in which you must repair an alchemy-powered spaceship one step at a time.
So far, the world is interesting, the puzzles are clever, and there’s a lovely system of fast-traveling and shortcutting through complex rituals you’ve already done. Once you’re on the game’s wavelength and know your way around the text commands, it’s fun as all hell.
@deusvulture, check it out on Steam.
Andrew Plotkin's gorgeously complex interactive fiction comes to Steam.
If spending $35 makes you play hintless, it might still be worth it. Hadean Lands is all about mastery, about a gradual climb from clueless internship to near-divine power over the forces of the universe. Playing it without hints is challenging, but fair and worthwhile, a fitting expression of your character’s lonely ascent. I know whereof I speak: when I played, there was no one to ask.
When you begin, you have access to a single ritual: words to speak, ingredients to use, a special space called a bound where your alchemical power can be contained and expressed. Soon you begin to find more ingredients, more rituals, more words of power. Occasionally you have a chance to experiment with your own variant versions of these rituals.
On Hadean Lands.