The Universe of UnderSedge
This is UnderSedge as it stands today. Everyone is located in a remote valley on the surface hidden by magic. The dominant languages being Latin and Wolf English.
The Ruins is a tunnel through the mountain, rather than a pit inside the mountain that leads to SnowDin. There are a few parkour puzzles and lever puzzles, of course nothing to extreme.. Perhaps left by humans? Torial visits a couple times, but has never lived there.
SnowDin. The first thing you see on the way out of the Ruins is blinding white snow and a long corridor of trees. There are no puzzles on the way there because.. well, that's just silly. A fallen tree marks the entrance to the heart of SnowDin, and all around are groups of wolves. Will they welcome you or eat you? Who knows! (Probably eat you)
Following the faint trail to the East out of the tree corridor will lead you to WaterFall. Although having few waterfalls, there are many water patches to spash around in. There is also a River, called Sapphire River, and a Sapphire Lake. The peninsula of water on the south-west side of the lake is home to Shimmer Fish. Evil fish with sharp teeth and scales that can walk on land. If that wasn't enough, they also hate wolves. As well as a tree in the far corner of the valley wth roots that are shaped like a star. They call it the Life Tree.
Crossing the far side of Sappire River will bring you to the Dark Forest. (Such a creative name, I know!) The trees are so close together it's hard to move around, and it's full of scary creatures. In the middle of the Dark Forest, the Dark River (I'm on a roll with these names!) surrounds Shadow Island. On Shadow Island is the only place you can find Star Stones. Magical healing rocks, said to have gained power from the stars.
If you somehow manage to make your way out of the Dark Forest alive.. Venturing South will bring you to HotLand. A very hot, barren place. If the heat doesn't kill you, the fire mice might. If you run into a pack of fire mice, you are almost guaranteed to loose your pelt. Granted that you don't fall into the Lava Spring first.
Special Places: Sedge's Cave, Theta's Cave, and Echo Cave
Following the even fainter trail to the north of the east trail will bring you to Sedge's cave. Be sure you are invited though, he really doesn't like strangers.
To the far north at the western part of Snowdin is Theta's Cave. The healer of the packs, she is known mostly as Alphys, but it's polite to use her Rank to speak to her. Inside her cave is a spring that she calls Healing Water. It flows out her cave and into the forest. So if you ever get lost, just follow a river. After you check for Shimmer Fish of course
The central mountain of the valley holds a dark secret. Echo Cave. Not much is known about it.. they say only those that has been inside can tell the secrets.. but not all that have been inside have lived to tell the tale.. All we know is that it's pitch black inside, with only a few Echo flowers, dimly shining, and repeating all they hear.. Criminals and those sentenced to death are locked inside the Echo Cave. It blocks magic from being used, and for those that live with magic pulsing through their viens, it's extremely painful.. Sounds like a horrible place. Trust me when I say that you do not want to end up there..













