REPAIR
who: @witchkore where: KM JEWELRY R PAIP
It's not the nicest shop - she can tell that's part of what makes this witch clever. So many of them have a flare for the dramatic or flamboyant. Brewed Awakening, for instance - it's almost obvious to the point of being a honeypot.
But it is Witches, and witches... are tricky.
No obvious weaknesses - no solar backup plan, no wolfsbane infusion to tire and disable. No silver-laced, one-shot, wood sliver in the heart exeunt all.
Witches are tricky, unpredictable, and above all things, troublesome.
It had, after all, been why she and Book had come out to tis dreary burgh in the first place with a contingent of would-be Fellows. To root out any and all who could be, to use them, and to throw them away. That plan had summarily and nigh completely fallen through- had cost them friends and lives.
But if this entire trip is to be worth anything, stopping this will seal it.
Lucia had served her purpose well enough; so far as they can tell whatever ritual it is that creates this daywalker jewelry hasn't become town talk just yet, else they'd be up to their ears in the worst kind of vampires - sunproof ones.
Kore Matsui, as per Lucia, is one of the progenitors of this magic. Heron aims to find out who else knows, and, barring that, well.
She holds the most powerful spell of all: Gun.
"I'm looking to have something repaired?" She asks them once they're met at the counter. "It's a bit of a troublesome thing, custom piece - a friend's whose just recently passed?"














