celebrating the launch of Creepy Redneck Dinosaur Mansion 3 a.k.a. my contribution to Clown Alley
hi Tumblr, I wanted to make one of my first contributions to this blog something sincere while still capturing the genuine feral energy that occurred. so I’m going to tell you a brief story about one of my contributions to the game we’re launching today. to preface: we’re really hoping to share more in-depth, goofy little blogs like this one to give you insights into our development structure. hopefully that’s something you’re interested in, but if not, hang out because we also might post other stuff. you gotta give us that chance!! so to paint the picture - today, April 22nd, 2025, we launched Creepy Redneck Dinosaur Mansion 3 over at Strange Scaffold. it’s live on Steam, and (we hope) many people are going to play it over the next few weeks. maybe months. maybe it’ll sit on your wishlist for a bit until one of your friends is frantically checking Steam wishlists on December 24th and it shows up in your notifications!!
Anyway, I get tasked to make art assets for the studio sometimes! it's a lot of fun. they let me get my hands all over the podcast logo. they let me do the studio's launch logo for Creepy Redneck Dinosaur Mansion 3. they let me do whatever this was for Valentine's Day:
just so you know what we're working with here. so jump back to January. the team's working on different environments for the game. I'm lurking in the text channels for real-time updates, as one does when they're collecting programmer crumbs for content like a small Victorian child. I watched the following conversation unveil in what I'll present to you as an abridged version:
and like a golden retriever locked onto a squirrel passing me by as I sat leashed outside the Whole Foods waiting for my owner, I could only watch as I anticipated -
I was around.
I had no visual in my head for this. I truly let the spirits guide me. in the past, friends had critiqued my Photoshop shitposts for still "looking too good." That wasn't going to happen today. after falling down a hole for an hour -
the spirits had finished. I exported my canvas. I surveyed my delivered PNG and within it found no hubris to behold, merely a newfound sense of peace and acceptance.
and as I watched the resulting feedback trickle in -
"Suddenly, you can understand the full deal behind that hallway with stock images of clowns with added context."
— Charlie Kelly, checkpointgaming.net
I couldn't help but wonder if anyone would observe the finer details.
I like to think they will! happy matching :) — Christa @ Strange Scaffold










