Is this anything? I feel like this should be something and it would be sick as hell.

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Is this anything? I feel like this should be something and it would be sick as hell.
AFTERBIRTH OF THE SHADOW KING (2023) Sci-Fi/Post-Apocalyptic Horror Expansion by Rowan A. for Austin Ramsay's FitD mecha game Beam Saber.
WRITING, LAYOUT, ILLUSTRATION
New Game Spotlight: February 2026
Should I be spending my redundancy pay on games? Probably not! But here are the very cool games I have acquired or backed this month.
The Thunder Perfect Mind by Tanya Floaker
Occult action thriller, 1 to 7 players
Pretty much my ideal game, tTPM sees revenants trying to resolve the toxic nostalgia for their past lives. While the Kickstarter campaign has concluded, you can get it here on Itch for a very reasonable price or even better deal as part of a bundle! I'd recommend the No ICE in Minnesota bundle, for just $10 USD.
Tales from the Cockpit by Seamus Conneely
Solo game of a giant robot, its many pilots, and the passage of time
This game is currently funding as part of Zinetopia. I'll admit, I wasn't initially going to back this- I'm not really a mech person. But the idea of creating a series of pilots and examining how the mech and world are changed by their actions really stuck with me. It's just $7 USD for a digital copy too, which is very reasonable.
Whispering Willows by Master Badger Press
1+ player game about animal folk standing watch over a forest
The gorgeous cover art went a long way towards making this the first Zinetopia game I backed. I was a Redwall kid (and a Dark Crystal adult), and both are evident here as sources of inspiration. I want to be a brave little hedgehog driving back the forces corrupting my forest home- this doesn't ship until 2027 but I'm excited for it!
Sling4rs by W.H. Arthur
Revolver-punk, 3-7 players
This unique spin on Caltrop Core is free for launch week, but only $4.99 USD full price anyway. Arthur's characteristic attention to detail is present on every page, making for an immersive Weird West adventure. Ammo is the resource spent to add dice to your pool. Combats are called Showdowns. Knots are tied to increase the result of a die to 4.
Just wanted to post a quick pic of all my rpg characters so far bc i love them all so damn much
(quick roll call under cut)
I’m working on a Mecha RPG
with @thedevilsyouknew I have to call out in space suits vac suits. Because if I call them EVA suits.
There is
only
one thing
i can
think about
So they are called vac suits instead.
GearHead Caramel is the first games in the series to make it on Steam
GearHead Caramel mecha RPG game is out soon on Linux and Windows PC. Which is the result of the work of developer Joseph Hewitt. Due to make its way onto Steam soon. GearHead Caramel is a giant robot RPG in a world recovering from the apocalypse. It features procedural story, which means that the computer is really due to create the story. As a result, no two playthroughs are ever the same. GearHead Caramel is the third game in the GearHead series. Which also has a long and famous history. Since 2022 is the 20th anniversary of the original game, GearHead Arena. Arena is often cited as the first game. Due to successfully incorporate procedural story. Even one of the games that helped spark the Roguelike Renaissance of the 2000s. This previously obscure genre became one of the biggest buzz words in indie games. A century and a half ago the Earth was ruined by nuclear war. GearHead Caramel players take on the role of cavaliers. While wondering mecha pilots who right wrongs and protect the innocent. Or at least try to earn a living and survive until tomorrow. The setting is strongly influenced by the giant robot cartoons of the 70s and 80s. Many different types of vehicle are included. Right from giant robots and zoanoids to tanks and fighter jets. GearHead Caramel is a turn based tactics style RPG. Similar to the Super Robot Wars or Fire Emblem games. It is also a Roguelike game, meaning that there is a vast use of random generation. Since the outcome of the player’s actions are permanent. Other notable features of the game include a highly detailed vehicle engineering system. Doing so in both mecha and personal scale combat, and lifepath based character creation.
GearHead Caramel Gameplay Trailer (Linux, Windows PC)
Of course the biggest feature of GearHead Caramel is its procedural story. Not only does the story change every time you play. It also changes in response to your character’s actions. Non player characters will remember their previous interactions with you and treat you as such. It’s my training in English Literature, rather than my knowledge of computer programming, that allows for such a system. Most of the procedural story techniques used by GearHead Caramelrely upon closure. Also the ability of a reader (or in this case, a player) to mentally combine disparate elements into a sound story. You could say that every GearHead story really has three authors. Such as the computer program, and the player. The series has been ongoing for twenty years. GearHead Caramel is the first game in the series to appear on Steam. These games are a labor of love. Joseph Hewitt completes almost all of the programming and artwork for GearHead Caramel. With the GearHead series is an inspiration to other developer. being active in the roguelike development community. Doing so on Usenet from the mid 90s to the early 2000s. The horror survival game DeadCold was my first experiment. While combining Roguelike mechanics with more traditional RPG storytelling. GearHead Caramel mecha RPG is due to release on Steam, July 21st, 2022. Along with support for Linux and Windows PC.
One Page RPG Review: Newtype
One Page RPG Review: Newtype
Newtype by \u\DeathMcGunz is a one page rpg about anime-style mech combat- see the featured picture or follow one of the links for the rules. The Good The system of creating characters by picking words and syllables is interesting and flexible- my players enjoyed setting up their characters and the rules made it quick and easy. I also had an easy time rolling up mooks and we got started in a…
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Damascus Gear: Operation Tokyo - Gameplay Trailer (PS Vita)