Dev Diary: How’s going there?
Written by Minho Kim
Hi there,
Minho is here. It’s been a long while to write something by myself on the website, and talk about our current game, known as Vambrace: Cold Soul, in English. :)
Since January this year, the team has had many different obstacles as same as all other indie game development team. We are really fighting against many hardships.
So, we are still survived. We would be slow, but the game has its progress step by step. Graphic assets are getting polished, and our story is solid now. Characters are alive on the story, and musics and cutscenes are working in progress.
We are now reaching to the final design phase, and quite comfortable to imagine what we want to see. Making a demo is our priority goal now, and personally I really hope to see it soon. This winter would be very busy for all of us.
It’s big, complicated, and tough to make. But we like to make this game, think it would be fun to play, and want to release it in good quality. I hope you believe our passion on it.
Stay tuned for our journey. I may introduce some new members next time.










