MMBN Elemental Panels v3.0
Okay, here's a new update, with only a few visual changes, but my description will still go over what's not in the canon MMBN games.
5. Conductor Panel - If an electric attack comes across this panel, it will glow yellow with electricity surging over it. Stepping on the panel when it's electrified with do little damage but will paralyze you unless you're an Electric type. If the latter, it will regenerate HP while doubling an Electric attack.
6. Mud Panel - Not only will this panel slow you down, but the next panel you step on will turn into mud as well. The exception is a Terrain type Navi or virus. If they step on it, they will actually revert it to a Normal panel.
7. Healing Spring - Regenerates HP.
8. Updraft Panel - Wind is constantly blowing upward from below. If a Wind type gets on, they can fly high above the stage and attack from up there. Anyone else who tries to step on this panel will simply be pushed away.
9. Dark Hole - It will pull you in from adjacent panels and drain away all the chips you have at the ready (unless it's a Darkchip, Evil chip, or DS Navi). But if you're a Stealth type, not only do you bypass that and resist its pull, but the panel will shield you in a veil of darkness (similar to Dark Invis).
10. Flash Panel (NEW) - By default, it simply undoes invisibility on whoever stands on it. However, it will paralyze and damage anyone connected to dark powers, including Darkloids or Navis contaminated with dark karma. If this applies to MegaMan, it will at least neutralize his karma as well. However, Navis connected to light or light karma can experience invincibility while standing on this panel.
11. Protocol - Only sword attacks are allowed to be used while standing on this panel.
16. Target Panel - When standing on this panel, the damage you take is doubled. And if it's a Cursor type attack you're struck with it, you'll be paralyzed as well.
17. Number Panel - The numbers will vary but they are added to your chip's attack power (if applicable).
18. Eruption Panel - Just like the volcanoes in BN6, they can sporadically erupt fire pillars. However, mine can also launch geysers, updrafts, and smoke.
19. Mystery Panel - Step on one to find out what panel type it really is. I'm also using this as an archive for panel types I couldn't include in this, such as Magnet Panels, Conveyors, and Barrier Panels.
20. Holy Panel - Mine only has one additional rule to the canon's damage halving effect: If an Obstacle standing on a Holy Panel is destroyed (even by a Breaker), whoever responsible will take damage equivalent to the Obstacle's HP.






