@Moosader: @erinspice Yeah, basically. I was building the keys from two other fields (which had uuids) but I basically made a copy-paste error and all their keys were the same combination. (From http://twitter.com/Moosader)

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@Moosader: @erinspice Yeah, basically. I was building the keys from two other fields (which had uuids) but I basically made a copy-paste error and all their keys were the same combination. (From http://twitter.com/Moosader)
@Moosader: RT @ibogost: I wanted to undermine the infrastructure of human society through malfeasance masquerading as carelessness, portrayed as innovation. Wait! Sorry, I wanted to make dumb video games. https://t.co/bG99CN2yCb (From http://twitter.com/Moosader)
@Moosader: @sharpy23 Maybe I can check out some Typescript. I dunno. I'm kind of tired of codeeee ugk. (From http://twitter.com/Moosader)
@Moosader: I figured out why my integration test was failing. I didn't make the unique keys for three items unique. Therefore, it just kept updating one item twice after the initial creation. -_- #programming (From http://twitter.com/Moosader)
@Moosader: I moved a few project repositories into GitLab and made them public (particularly games that have been on hold or abandoned a while). Various tools/languages like Lua, C++, and Python. #gamedev #indiedev https://t.co/Ba28Twefia (From http://twitter.com/Moosader)
@Moosader: But it might be a good "one game a month" thing, or a place for experimental games. (From http://twitter.com/Moosader)
@Moosader: Part of me wants to make a game portal website like stuff I played in the 00s and just make web games. But also I'm not that fond of writing JS game code. I can do it, but it's not... fun. (From http://twitter.com/Moosader)
@Moosader: Someone needs to make a game where you build a Rube Goldberg Fish Tube and then test it out... Like The Incredible Machine, but for our modern post-apocalypse. #gamedev (From http://twitter.com/Moosader)