bretongirlwrites's list of ocs
MORROWIND
Lunette (Nerevarine) - Accidentally implicated in an assassination attempt on the Emperor, Lunette was sentenced to hard labour on Solstheim, and later sent to Balmora to play the Nerevarine. There she led multiple lives: as the Empire's unwilling toy; as a schemer rising through the ranks of House Hlaalu; and helping Jim Stacey to resurrect the Bal Molagmer. Through this she became intimately involved with the Twin Lamps and... intimately involved with a certain Ilmeni Dren.
OBLIVION
Julianne Traven (Arch-Mage) - A researcher at the Arcane University who became entangled in the Necromancy Crisis, Julianne saved her father's life by facing Mannimarco early and alone - a fight which had lasting effects on her physical condition; but, now renowned, she was elected to the Council of Mages and rose to Arch-Mage. Much more secretly, she spent many years assisting Marianne and the Thieves' Guild. The Oblivion Crisis took her to Cloud Ruler Temple, where her constant presence at Martin's side to help with research led to a brief, predictably ill-fated relationship.
Corinne Traven (Champion of Cyrodiil) - Julianne's younger sister, Corinne worked her way through the ranks of the Fighters' Guild and Imperial Watch before being selected as a Blade. She was at the Emperor's side when he was killed and was entrusted with the Amulet of Kings. She subsequently devoted her unwavering sword-arm to enacting Martin's ascension to the throne, and her mediocre powers of persuasion to trying to stop her sister from doing anything stupid.
Marianne (Grey Fox) - Marianne grew up within the Thieves' Guild, and, a bright and effervescent spirit, became determined to help everyone who deserved it, however she could. She insisted on becoming Julianne's housekeeper in return for developing her magic skills, especially as an illusionist; her talents led to her being chosen for the heist of the age, and receiving the Cowl of Nocturnal. During the Oblivion Crisis, she helped to track down Mythic Dawn agents via her excellent contacts and unconventional methods.
SKYRIM
Julienne (Dragonborn) - A budding mercenary with social anxiety, Julienne travelled to Skyrim with Marcurio to see if Pale Pass was passable, only to discover she was Dragonborn and end up stuck for longer than anticipated. She worked with the Blades, having developed an admiration and fondness for Delphine, and assisted in building them up into a formidable force once more. Once she had defeated Alduin, she set off to new adventures on Solstheim, and received her eternal fame with a shrug and more than a few complaints about always having to talk to people and that sort of thing.









